Small caliber sniper Competition in a combination of target and dynamic shooting, Zohor Shooting Complex, Bratislavská 1086 / 22A, Zohor Date of the competition: 03. 04. 2022 Entry fee: 20, - € Registration: required! Registration must be done no later than March 28, 2022. Registration only via SMS phone number: +421 911 257 337 Presentation: 08:00 Competition start: 8:30 am Ratings and prizes: first three places, cups and medals Number of rounds: approx. 100pcs. Distance of targets: 25 to 150m Main judge: Michal Ďurech Line judge: Slavomír Vician Divisions: Men and women. - Open: repeating and self-charging small caliber with any magazine It is allowed to use a bipod, tripod, support bag, third leg. Allowed calibers: 22LR, 22WMR, 17HMR. Recommended equipment: spotting scope, rangefinder, knee and elbow pads. The competitor uses only one weapon during the whole match. Mandatory hearing protection! We shoot in any weather! Competitors start at their own risk and are fully responsible for damage to health and property. During the shooting, the competitor may use any accessories and equipment he had with him at the time of the beginning of the first discipline. Security and behavior: At the firing line, the competitor follows the instructions of the Range Officers. These will be introduced to the competitors at the beginning of the competition. Loading a weapon and handling a loaded weapon outside the firing line will be punished by immediate DQ and exclusion from the competition without the right to a refund of the entry fee. The shooter may manipulate the weapon, e.g. checking the functionality of the operation of the action, loading, etc., only in a limited area and in a direction determined by the referee. During the filling of the stage, the shooter moves so that the muzzle of the weapon does not turn more than 40 ° from the direction of shooting! The weapon is allowed to load only at the command of the range officer. After the end of the shooting, the competitor is obliged to open the action of the weapon to check the presence of ammunition in the chamber! The weapon breech must be open when handling and carrying the weapon. The presence of persons and animals at the place of impact of the bullets must be reported by each competitor to the range officer. There is a strict ban on alcohol consumption during the competition. People under the influence of alcohol will be immediately excluded from the competition. The shooter starts at the starting line. Carries all the equipment used on stage. The magazine can be in the weapon, the action is open. At the start signal, the shooter takes a shooting position and starts shooting on the stage. No preparation of stage equipment is permitted unless expressly permitted in the stage description. Third party assistance is not permitted unless expressly permitted in the stage description. When moving with a weapon during the performance of stage tasks, the action of the rifle must be open, self-loading rifles must be secured. Athlete penalty: In the event of a minor offense (eg failure to open the bolt during the transfer to the stage), the judge will reprimand the competitor. A competitor with three reprimands during the whole competition is not evaluated in the result list. When committing a more serious offense (eg turning with a loaded weapon outside the defined angles), the competitor is disqualified on the given stage, the given stage is not included in the overall evaluation, but he may continue the competition. If a serious offense is committed (eg a shot outside the impact area), the competitor is immediately disqualified from the competition and may not continue the competition. The range officers decide on the commission of each type of offense. Protest: The competitor may file a protest against the verdict of the judges. When submitting a protest, the competitor pays a fee in the amount of € 50, which is returned to him if the competitor's protest is accepted. All judges of the given race vote on the decision on the protest. Result rating: The referee records the hit of the metal target as soon as the shooter performs the given stage. The competitor will be notified of the result immediately after the end of the given stage and the shooter will confirm his / her agreement with the announced result with his / her signature on the record card. After signing the record card, the shooter agrees with the number of targets hit and it is no longer possible to protest in this matter. The hitting of the paper target is evaluated by the main referee. In case of uncertainty regarding the hit of the paper target, the Referee will calibrate the hit. A target hit is considered to be more than half of the caliber within the target rating zone. STAGE: 1. Sniper Target: paper, circle Distance: 50m Shooting time: 60 sec. Number of shots: 3 Max. number of points: 15 Shooting position: from standing to prone Description: After starting, the shooter takes a shooting position and hits the target with three shots. If he deems it appropriate, he can shoot an unlimited number of shots at the target, these hits do not count towards the result. Max. number of shots: 3 2. Sniper elite Target: 2x paper; line, "X" Distance: 50m Shooting time: 70 sec. Number of shots: 6 Max. number of points: 60 Shooting position: from standing to prone Description: After starting, the shooter turns 10 times around his own axis, then takes the shooting position and hits each of the targets with three shots. Max. number of shots: 6 3. Rope Target: metal, circle size 2.5 cm, 3 cm, 5 cm Distance: 25, 50, 75 m Shooting time: 60 sec. Number of shots: min. 6 Max. number of points: 60 Shooting position: kneeling Description: After the start, the shooter takes a shooting position and hits each of the targets with two shots. When moving to the next target, it is necessary to hit the previous size of the target. Max. number of rounds: unlimited 4. Screen Target: metal, circle size 2.5 cm, 5 cm, 10 cm Distance: 25, 75, 100 m Shooting time: 90 sec. Number of shots: 12 Max. number of points: 120 Shooting position: bend forward, kneeling Description: after starting, the shooter occupies a shooting position and from behind the wall each of the targets hits with two shots through a defined hole, each target must hit with two shots and only then may he move to the second position. Each distance through a different hole. Max. number of rounds: unlimited 5. Death Target: metal, circle 5cm, 10cm Distance: 50, 100m Shooting time: 80 sec. Number of shots: 8 Max. number of points: 80 Shooting position: kneeling Description: the shooter takes up a shooting position after starting and hits the target from behind the chair. Max. number of rounds: unlimited 6. Zero Target: metal, circle 10cm, 5cm, 3cm, 2x 2,5cm Distance: 60m Shooting time: 40 sec. Number of shots: 5 Max. number of points: 56 Shooting position: from standing to prone Description: after the start, the shooter runs a distance of 10 m, occupies the shooting position and hits the target from the largest to the smallest. Scoring: target 10cm - 1 point, target 5cm - 5 points, target 3cm - 10 points, target 2,5cm - 20 points. Max. number of shots: 5. If the next target is not hit, the whole stage is zero! 7. The spire Target: metal, circle 10cm, 5cm, 3cm, 2.5cm Distance: 50, 60, 70, 80m Shooting time: 90 sec. Number of shots: 12 Max. number of points: 120 Shooting position: bend forward, kneeling Description: after the start, the shooter runs a distance of 5 m, occupies the shooting position on defined parts of the pyramid and hits the target from the nearest to the farthest. Each with two shots. Scoring: 10 point target hit. Max. number of rounds: unlimited. 8. Science fiction Target: metal, circle 10cm Distance: 150m Shooting time: 60 sec. Number of shots: 10 Max. number of points: 100 Shooting position: prone Description: the shooter runs a distance of 5m after starting, occupies the shooting position and hits the target. Scoring: target hit - 10 points. Max. number of rounds: unlimited. 9. Battlefield Target: metal, circle from 2.5 cm to 10 cm Distance: 25, 50, 75, 100, 150 m Shooting time: 60 sec. Number of shots: 10 Max. number of points: 100 Shooting position: prone Description: the shooter lies down, after starting he hits twice every target from the nearest to the farthest. Scoring: target hit - 5 points. Max. number of rounds: unlimited. 10. Barrel Target: metal, circle from 2.5 cm to 10 cm Distance: 85m Shooting time: 120s number of shots: 10 Max. number of points: 100 Shooting position: bend forward, kneeling Description: the shooter places a rifle on a 200 l barrel, which is horizontal and hits the target on the largest to the smallest, then the barrel raises upright and shoots again from the largest target to the smallest, it is necessary to hit the target and only then move on to the next. Max. number of rounds: unlimited.
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