Awareness Skills LVL STAT BASE Concentration (WILL) Conceal/Reveal Object (INT) Lip Reading (INT) Perception (INT) Tracking (INT) Body Skills LVL STAT BASE Athletics (DEX) Contortionist (DEX) Dance (DEX) Endurance (WILL) Resist Torture/Drugs (WILL) Stealth (DEX) Control Skills LVL STAT BASE Drive Land Vehicle (REF) Pilo t Air Vehicle (x2) (REF) Pilot Sea Vehicle (REF) Riding (REF) Education Skills LVL STAT BASE Accounting (INT) Animal Handling (INT) Bureaucracy (INT) Business (INT) Composition (INT) Criminology (INT) Cryptography (INT) Deduction (INT) Education (INT) Gamble (INT) Education Skills LVL STAT BASE Language (INT) Streetslang Library Search (INT) Local Expert (INT) Your Home Science (INT) Tactics (INT) Wilderness Survival (INT) Fighting Skill LVL STAT BASE Brawling (DEX) Evasion (DEX) Martial Arts (x2) (DEX) Melee Weapon (DEX) Performance Skills LVL STAT BASE Acting (COOL) Play Instrument (TECH) Ranged Weapon Skills LVL STAT BASE Archery (REF) Autofire (x2) (REF) Handgun (REF) Ranged Weapon Skills LVL STAT BASE Heavy Weapons (x2) (REF) Shoulder Arms (REF) Social Skills LVL STAT BASE Bribery (COOL) Conversation (EMP) Human Perception (EMP) Interrogation (COOL) Persuasion (COOL) Personal Grooming (COOL) Streetwise (COOL) Trading (COOL) Wardrobe & Style (COOL) Technique Skills LVL STAT BASE Air Vehicle Tech (TECH) Basic Tech (TECH) Cybertech (TECH) Demolitions (x2) (TECH) Electronics/Security Tech (x2) (TECH) First Aid (TECH) Forgery (TECH) Land Vehicle Tech (TECH) Paint/Draw/Sculpt (TECH) Paramedic (x2) (TECH) Photography/Film (TECH) Pick Lock (TECH) Pick Pocket (TECH) Sea Vehicle Tech (TECH) Weaponstech (TECH) W eapon DMG a MMo RoF n otes a RMoR sp p enalty Head Body Shield Weapons anD aRMoR Int DeX ReF teCH Cool WIll MoVe BoDy HanDle Role penalty applIes to ReF, DeX & MoVe HIt p oInts seRIously W ounDeD C RItICal I njuRIes H uManIty Role a BIlIty n otes luCK out of eMp out of out of out of rank D eatH s aVe -2 to all a CtIons WHen s eRIously W ounDeD aDDICtIons rank a lIases I MpRoVeMent poInts ReputatIon out of G eaR n otes Ammunition Cash l IFestyle HousInG R ent C ultuRal o RIGIns lIFepatH peRsonalIty C lotHInG s tyle HaIRstyle W Hat D o y ou V alue M ost ? F eelInGs a Bout people ? Most V alueD p eRson Most V alueD possessIon F aMIly BaCKGRounD C HIlDHooD e nVIRonMent F aMIly C RIsIs F RIenDs t RaGIC l oVe a FFaIRs eneMIes l IFe G oals What Caused It? What Can They Throw at You? What’s Gonna Happen? Who? ReputatIon e Vents F asHIon Role s peCIFIC l IFepatH Neural Link Data CyBeRWaRe For cyberware with a foundational requirement (i.e. a Cybereye) check the box to indicate you have it. Options go in the slots below. For cyberware without a foundational requirement (i.e. Internal Cyberware) just note each piece in the slots below the category name. Right Cybereye Data Left Cybereye Data Cyberaudio Suite Data Right Cyberarm Data Left Cyberarm Data Right Cyberleg Data Left Cyberleg Data Internal Cyberware Data External Cyberware Data Fashionware Data Borgware Data