Flyff Project M - Balance Changes Specifications June 2021 Flyff Project M Balance Changes Specifications - June 2021 Table of Contents Skills 2 Debuffs 2 Vagrant 2 Acrobat 2 Assist 4 Billposter 5 Blade 6 Elementor 7 Jester 9 Knight 10 Magician 11 Mercenary 12 Psykeeper 14 Ranger 15 Ringmaster 16 Equipment Sets 18 Vagrant 18 Mercenary 18 Acrobat 18 Assist 19 Magician 20 Knight 20 Blade 21 Jester 21 Ranger 22 Ringmaster 23 Billposter 23 Psykeeper 24 Elementor 25 Armors 26 Acrobat 26 Assist 28 Billposter 30 Blade 32 Elementor 33 Jester 35 Knight 36 Magician 38 Mercenary 40 Psykeeper 42 Ranger 44 Ringmaster 45 Shields 47 Weapons 48 Axes 48 Bows 49 Knuckles 50 Staffs 51 Sticks 54 Swords 58 Two-Handed Axes 60 Two-Handed Swords 60 Wands 60 Yo-Yos 62 All changes are not definitive. The tests are still in progress. Name Balance Changes Specifications Date 2021-06-29 Authors Loïc ; Cameron Version 1.0 - Initial Version 1 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Skills All skills are specified at maximum level. Most parameters increase with the level. Debuffs Bleeding Lv. 10 Base Time: 00:20 / 00:10 (PVP) Attribute: Bleeding (Damage Over Time 15% of a standard attack) Attack Speed-10% Damages an enemy over a period of time and reduces their attack speed. Poison Lv. 10 Base Time: 00:20 / 00:10 (PVP) Attribute: Poison (Damage Over Time 10% of a standard attack) HP Restoration-30% Damages an enemy over a period of time and reduces their ability to heal. Steal HP Lv. 10 Damage and Steal HP+5% Drains life from an enemy. Stun Lv. 20 Base Time: 00:22 Attribute: Stun You are stunned and cannot move. Vagrant Clean Hit Lv. 10 FP: 10 Character Level: 3 Base Damage: 14 ~ 15 Attack Scaling: STR Combo: Step A powerful, downward strike. Flurry Lv. 10 FP: 15 Clean Hit skill level 3 is needed. Character Level: 5 Base Damage: 7 ~ 8 Attack Scaling: STR Combo: Circle Flying: No Rapid, stabbing attack. Note: Flurry now does 4 hits instead of 3. Over Cutter Lv. 10 FP: 22 Flurry skill level 3 is needed. Character Level: 10 Base Damage: 28 ~ 29 Attack Scaling: STR Combo: Finish Powerful, upward, finishing move. Acrobat Yo-Yo mastery Lv. 20 FP: 70 Slow Step skill level 3 is needed. Character Level: 20 Base Time: 60:00 Yo-Yo Attack+100 Increases damage done with a Yo-yo. This skill is automatically casted when the conditions are met. Bow Mastery Lv. 20 MP: 70 Junk Arrow skill level 5 is needed. Character Level: 20 Base Time: 60:00 Bow Attack+100 Increases damage done with a Bow. This skill is automatically casted when the conditions are met. Dark Illusion Lv. 20 FP: 35 Fast Walker skill level 6 is needed. Character Level: 30 Base Time: 00:14 Cooldown: 00:20 Attribute: Invisibility Become Invisible for a short time. Junk Arrow Lv. 20 MP: 45 Character Level: 15 Base Damage: 29 ~ 30 Attack Scaling: DEX x 2 Spell Range: 15 Probability: 70% Fire arrows wildly. Fast Walker Lv. 20 FP: 65 Pulling skill level 4 is needed. Character Level: 18 Base Time: 00:20 Cooldown: 00:20 2 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Speed+50% Increases walk speed for a short time Aimed Shot Lv. 20 MP: 50 Bow Mastery skill level 5 is needed. Character Level: 35 Base Damage: 44 ~ 45 Attack Scaling: DEX x 3 Spell Range: 15 Probability: 60% Slow shot that has a chance to deal double damage. Slow Step Lv. 20 FP: 50 Character Level: 15 Base Damage: 24 ~ 25 Attack Scaling: STR x 2 Base Time: 00:05 Probability: 70% Speed-40% Attribute: Slow Slows an enemy Silent Shot Lv. 20 MP: 74 Bow Mastery skill level 4 is needed. Character Level: 30 Base Damage: 29 ~ 30 Attack Scaling: DEX Spell Range: 15 A surprise attack that does more damage during Dark Illusion. Perfect Block Lv. 20 FP: 50 Dark Illusion skill level 8 is needed. Character Level: 45 Base Time: 05:00 Cooldown: 00:20 Melee Block+20% Increases block rate. Arrow Rain Lv. 20 MP: 80 Aimed Shot skill level 5 is needed. Character Level: 50 Base Damage: 35 ~ 36 Attack Scaling: DEX x 2 Base Time: 00:06 Cooldown: 00:05 Spell Range: 5 (Around) Creates a rain of arrows that does damage over time. Cross Line Lv. 20 FP: 50 Yo-Yo mastery skill level 4 is needed. Character Level: 30 Base Damage: 44 ~ 45 Attack Scaling: STR x 2 Base Time: 00:06 Probability: 40% Attribute: Stun A Yo-yo strike that can cause stun. Auto Shot Lv. 20 MP: 74 Silent Shot skill level 9 is needed. Character Level: 45 Base Damage: 54 ~ 55 Attack Scaling: DEX x 2 Base Time: 00:06 Cooldown: 00:08 Spell Range: 15 Probability: 12% Attribute: Dark (Hit Rate-50%) Junk Arrow that can blind an enemy. Snatch Lv. 20 FP: 74 Yo-Yo mastery skill level 8 is needed. Character Level: 35 Base Damage: 44 ~ 45 Attack Scaling: DEX x 2 Cooldown: 00:10 Steal penya from a target while in Dark Illusion. Attack from behind. Note: Snatch will now display a message when it is not possible to steal Penya from the target. Counterattack Lv. 20 FP: 58 Cross Line skill level 10 is needed. Character Level: 40 Attack Scaling: STR x 3 Base Time: 00:06 Cooldown: 00:09 Flying: No Attribute: Counter Attack Execute an attack after the enemy does. Deadly swing Lv. 20 FP: 80 Snatch skill level 10 is needed. Character Level: 50 Base Damage: 44 ~ 45 Attack Scaling: STR x 3 Base Time: 00:15 / 00:08 (PVP) Cooldown: 00:03 Probability: 48% 3 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Attribute: Bleeding (Damage Over Time 13% of a standard attack) Attack Speed-7,5% Strong Yo-yo blast. Chance to make the enemy lose health over time. Pulling Lv. 20 FP: 40 Character Level: 15 Cooldown: 00:10 Brings a target to you using Yo-yo. Assist Haste Lv. 20 MP: 65 Quick Step skill level 3 is needed. Character Level: 25 Base Time: 04:10 Time Scaling: INT x 2 Casting Time: 00:01 Attack Speed+20% Decreased Casting Time+10% Attack Speed Scaling: +0,5% per 25 INT (max 10%) Decreased Casting Time Scaling: +0,5% per 25 INT (max 10%) Increases attack speed and casting time of a target. Heal Lv. 20 MP: 40 Character Level: 15 Base Heal: 650 Heal Scaling: INT x 6 Casting Time: 00:00 HP+650 Recover the HP of a target. Resurrection Lv. 20 MP: 76 Patience skill level 4 is needed. Character Level: 20 Base Heal: 240 Heal Scaling: INT x 2 Casting Time: 00:01 Flying: No HP+240 EXP Lost Decrease At Revival+60% Resurrects a dead player. Patience Lv. 20 MP: 45 Heal skill level 3 is needed. Character Level: 18 Base Time: 04:10 Time Scaling: INT x 2 Casting Time: 00:01 Max HP+10% Max HP Scaling: +0,5% per 25 INT (max 10%) Increases all incoming healing from all sources. Prevention Lv. 20 MP: 76 Circle Healing skill level 4 is needed. Character Level: 30 Base Time: 02:30 Time Scaling: INT x 2 Casting Time: 00:01 Cooldown: 00:10 Unknown+10 Target recovers HP when it reaches below a certain point. Heap Up Lv. 20 MP: 58 Mental Sign skill level 4 is needed. Character Level: 20 Base Time: 04:10 Time Scaling: INT x 2 Casting Time: 00:01 STA+30 STA Scaling: +1 per 25 INT (max 20) Increases the physical strength of the target. Cannon Ball Lv. 20 MP: 62 Cat's Reflex skill level 4 is needed. Character Level: 35 Base Time: 04:10 Time Scaling: INT x 2 Casting Time: 00:01 DEX+20 DEX Scaling: +1 per 25 INT (max 20) Increases the DEX of the target. Circle Healing Lv. 20 MP: 85 Resurrection skill level 4 is needed. Character Level: 25 Base Heal: 350 Heal Scaling: INT x 6 Casting Time: 00:01 Spell Range: 16 (Party) HP+350 Heals party members close to you. Mental Sign Lv. 20 MP: 25 Heal skill level 3 is needed. Character Level: 18 Base Time: 04:10 Time Scaling: INT x 2 Casting Time: 00:01 INT+20 4 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 INT Scaling: +1 per 25 INT (max 20) Increases INT of a target Beef Up Lv. 20 MP: 30 Heap Up skill level 4 is needed. Character Level: 25 Base Time: 04:10 Time Scaling: INT x 2 Casting Time: 00:01 STR+20 STR Scaling: +1 per 25 INT (max 20) Increases striking power of a target. Temping Hole Lv. 20 FP: 30 Heal skill level 3 is needed. Character Level: 20 Base Damage: 49 ~ 50 Attack Scaling: STR x 3 Casting Time: 00:01 Powerful, straight punch. Burst Crack Lv. 20 FP: 40 Stonehand skill level 4 is needed. Character Level: 28 Base Damage: 39 ~ 40 Attack Scaling: STR x 4 Casting Time: 00:01 Spell Range: 4 (Around) Pounds the ground and damages enemies around you. Stonehand Lv. 20 MP: 50 Temping Hole skill level 4 is needed. Character Level: 25 Base Time: 00:09 Time Scaling: INT x 2 Casting Time: 00:01 Stun Chance in PvE+12% (Stun Lv. 2) Stun Chance in PvP+4% (Stun Lv. 2) All attacks gain the chance to stun. Quick Step Lv. 20 MP: 30 Heal skill level 3 is needed. Character Level: 20 Base Time: 04:10 Time Scaling: INT x 2 Casting Time: 00:01 Speed+30% Speed Scaling: +1% per 25 INT (max 20%) Increases the walk speed of a target. Cat's Reflex Lv. 20 MP: 65 Haste skill level 4 is needed. Character Level: 28 Base Time: 04:10 Time Scaling: INT x 2 Casting Time: 00:01 Melee Block+10% Melee Block Scaling: +0,5% per 25 INT (max 10%) Increases the block rate of a target. Accuracy Lv. 20 MP: 65 Beef Up skill level 4 is needed. Character Level: 30 Base Time: 04:10 Time Scaling: INT x 2 Casting Time: 00:01 Hit Rate+20% Hit Rate Scaling: +0,5% per 25 INT (max 10%) Increases the accuracy of a target. Power Fist Lv. 20 FP: 60 Burst Crack skill level 4 is needed. Character Level: 35 Base Damage: 59 ~ 60 Attack Scaling: STR x 5 Casting Time: 00:01 Concentrated power strike. Billposter Belial Smashing Lv. 10 FP: 66 Power Fist skill level 5 is needed. Character Level: 60 Base Damage: 129 ~ 130 Attack Scaling: STR x 5 Casting Time: 00:01 Sliding, crushing attack. Piercing Serpent Lv. 10 FP: 100 Blood Fist skill level 5 is needed. Character Level: 70 Base Damage: 114 ~ 115 Attack Scaling: STR x 4 Casting Time: 00:01 Fires a piercing beam at the target. Blood Fist Lv. 10 FP: 90 Belial Smashing skill level 2 is needed. Character Level: 65 Base Damage: 89 ~ 90 Attack Scaling: STR x 4 5 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Base Time: 01:00 Casting Time: 00:01 Probability: 50% Attribute: Bleeding (Damage Over Time 10% of a standard attack) Strikes a heavy blow to the enemy that causes bleeding to the target. Sonichand Lv. 10 FP: 110 Piercing Serpent skill level 7 is needed. Bgvur Tialbold skill level 6 is needed. Character Level: 75 Base Damage: 134 ~ 135 Attack Scaling: STR x 4 Casting Time: 00:01 Fast, straight punch. Asmodeus Lv. 10 MP: 110 Character Level: 60 Base Time: 05:00 Time Scaling: INT x 2 Casting Time: 00:01 Knuckle Attack+250 Increases striking power. Baraqijal Esna Lv. 10 MP: 106 Asmodeus skill level 3 is needed. Character Level: 65 Base Damage: 0 ~ 0 Attack Scaling: INT x 3 Base Time: 00:45 / 00:15 (PVP) Time Scaling: INT Casting Time: 00:01 Cooldown: 00:30 Spell Range: 2 DEF-30% Attack+10% Decreases defense of the target. Bgvur Tialbold Lv. 10 MP: 136 Baraqijal Esna skill level 5 is needed. Character Level: 70 Base Damage: 124 ~ 125 Attack Scaling: INT x 4 Casting Time: 00:01 Spell Range: 4 (Around) Strikes at nearby enemies with an outward shockwave. Asalraalaikum Lv. 10 FP: 136 Sonichand skill level 7 is needed. Character Level: 80 Base Damage: 119 ~ 120 Attack Scaling: STR x 5 Casting Time: 00:01 Cooldown: 00:15 Fully concentrated strike. Consumes 100% MP. Blade Cross Strike Lv. 10 FP: 117 Sonic Blade skill level 7 is needed. Character Level: 75 Base Damage: 139 ~ 140 Attack Scaling: DEX x 6 Casting Time: 00:01 Cooldown: 00:08 Powerful strike using two Weapons. Armor Penetrate Lv. 10 FP: 58 Character Level: 62 Base Damage: 99 ~ 100 Attack Scaling: DEX x 3 Base Time: 01:00 / 00:15 (PVP) Casting Time: 00:01 Probability: 100% Melee Block-40% Strikes at the enemy and lowers their Melee Block Rate. Silent Strike Lv. 10 FP: 58 Sword Mastery skill level 3 is needed. Character Level: 60 Base Damage: 124 ~ 125 Attack Scaling: DEX x 3 Casting Time: 00:01 A fast, sliding strike. Requires two Swords. Blade Dance Lv. 10 FP: 83 Silent Strike skill level 5 is needed. Character Level: 65 Base Damage: 129 ~ 130 Attack Scaling: DEX x 4 Casting Time: 00:01 Spell Range: 4 (Around) Strikes at multiple enemies. Requires two Swords. Spring Attack Lv. 10 FP: 100 Axe Mastery skill level 3 is needed. Character Level: 60 Base Damage: 39 ~ 40 Attack Scaling: DEX x 4 Casting Time: 00:01 6 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Cooldown: 00:05 Flying: No Strikes at an enemy multiple times. Requires two weapons. Hawk Attack Lv. 10 FP: 83 Spring Attack skill level 5 is needed. Character Level: 65 Base Damage: 129 ~ 130 Attack Scaling: DEX x 4 Base Time: 00:05 Casting Time: 00:01 Probability: 56% Attribute: Dark (Hit Rate-56%) Powerful, downward strike. Small chance to blind the target. Requires two axes. Sonic Blade Lv. 10 FP: 117 Berserk skill level 7 is needed. Character Level: 70 Base Damage: 139 ~ 140 Attack Scaling: DEX x 4 Casting Time: 00:01 Powerful, slashing attack. Requires two Weapons. Berserk Lv. 10 FP: 83 Armor Penetrate skill level 4 is needed. Character Level: 65 Base Time: 00:35 Casting Time: 00:01 Cooldown: 01:00 Attack Speed+11% Damage+280 Increases attack speed and striking power. Unable to use other skills using Berserk. Elementor Firebird Lv. 10 MP: 80 Fire Strike skill level 7 is needed. Character Level: 60 Base Damage: 129 ~ 130 Attack Scaling: INT x 6 Casting Time: 00:01 Spell Range: 15 Damages the enemy with a fire blast. Fire Master Lv. 10 MP: 38 Fire Strike skill level 7 is needed. Character Level: 70 Base Time: 60:00 Casting Time: 00:01 Fire Mastery+15% Increases the striking power of fire spells, This skill is automatically casted when the conditions are met. Burningfield Lv. 10 MP: 90 Firebird skill level 5 is needed. Character Level: 65 Base Damage: 34 ~ 35 Attack Scaling: INT x 3 Base Time: 00:15 Time Scaling: INT Casting Time: 00:01 Cooldown: 00:05 Spell Range: 6 (Around) Does damage to the enemy over a period of time Lightning Strike Lv. 10 MP: 80 Lighting Shock skill level 7 is needed. Character Level: 60 Base Damage: 129 ~ 130 Attack Scaling: INT x 6 Casting Time: 00:01 Damages the enemy with a bolt of lightning. Lightning Mastery Lv. 10 MP: 38 Lighting Shock skill level 7 is needed. Character Level: 70 Base Time: 60:00 Casting Time: 00:01 Electricity Mastery+15% Increases the striking power of electric spells. This skill is automatically casted when the conditions are met. Electric Shock Lv. 10 MP: 90 Lightning Strike skill level 4 is needed. Character Level: 65 Base Damage: 109 ~ 110 Attack Scaling: INT x 5 Base Time: 00:02 Casting Time: 00:01 Spell Range: 6 (Around) Magic Defense-10% Damage surrounding enemies with electricity. Defense of the enemies decreases. Stone Spear Lv. 10 MP: 80 Rooting skill level 3 is needed. Character Level: 60 Base Damage: 129 ~ 130 7 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Attack Scaling: INT x 6 Casting Time: 00:01 Spell Range: 15 Damages an enemy with a stone spear. Earth Master Lv. 10 MP: 38 Rooting skill level 3 is needed. Character Level: 70 Base Time: 60:00 Casting Time: 00:01 Earth Mastery+15% Increases the striking power of earth spells. This skill is automatically casted when the conditions are met. Earthquake Lv. 10 MP: 90 Stone Spear skill level 4 is needed. Character Level: 65 Base Damage: 109 ~ 110 Attack Scaling: INT x 5 Casting Time: 00:01 Spell Range: 6 (Around) Damages surrounding enemies area. Iceshark Lv. 10 MP: 80 Water Well skill level 7 is needed. Character Level: 60 Base Damage: 129 ~ 130 Attack Scaling: INT x 6 Casting Time: 00:01 Spell Range: 15 Ranged attack that fires an ice projectile. Water Master Lv. 10 MP: 38 Water Well skill level 7 is needed. Character Level: 70 Base Time: 60:00 Casting Time: 00:01 Water Mastery+15% Increases striking power of water spells. This skill is automatically casted when the conditions are met. Poison Cloud Lv. 10 MP: 90 Iceshark skill level 5 is needed. Character Level: 65 Base Damage: 124 ~ 125 Attack Scaling: INT x 4 Base Time: 00:14 Time Scaling: INT Casting Time: 00:01 Cooldown: 00:06 Spell Range: 6 (Around) Attribute: Poison (Damage Over Time 10% of skill's current damage) Poisons all enemies in the surrounding area. Void Lv. 10 MP: 80 Wind Cutter skill level 7 is needed. Character Level: 60 Base Damage: 129 ~ 130 Attack Scaling: INT x 6 Casting Time: 00:01 To attack the enemy by generating a perfect vacuum. Wind Master Lv. 10 MP: 38 Wind Cutter skill level 7 is needed. Character Level: 70 Base Time: 60:00 Casting Time: 00:01 Wind Mastery+15% Increases the striking power of wind spells. This skill is automatically casted when the conditions are met. Windfield Lv. 10 MP: 90 Void skill level 5 is needed. Character Level: 65 Base Damage: 104 ~ 105 Attack Scaling: INT x 5 Base Time: 00:14 Time Scaling (PvE): INT Casting Time: 00:01 Spell Range: 6 (Around) Probability: 60% / 25% (PVP) Speed-50% Damages surrounding enemies with a wind attack. The speed of the enemies will be reduced. Meteo Shower Lv. 10 MP: 130 Burningfield skill level 6 is needed. Earthquake skill level 5 is needed. Character Level: 70 Base Damage: 179 ~ 180 Attack Scaling: INT x 7 Casting Time: 00:01 Cooldown: 00:12 Spell Range: 8 (Around) Damages surrounding enemies with a falling meteor. Lightingstorm Lv. 10 MP: 130 Windfield skill level 6 is needed. 8 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Electric Shock skill level 5 is needed. Character Level: 70 Base Damage: 145 ~ 146 Attack Scaling: INT x 7 Casting Time: 00:01 Cooldown: 00:10 Spell Range: 8 (Around) Damages surrounding enemies with electric blasts. Sandstorm Lv. 10 MP: 130 Windfield skill level 6 is needed. Earthquake skill level 5 is needed. Character Level: 70 Base Damage: 145 ~ 146 Attack Scaling: INT x 7 Casting Time: 00:01 Cooldown: 00:10 Spell Range: 8 (Around) Damages surrounding enemies with a sandstorm. Blizzard Lv. 10 MP: 130 Poison Cloud skill level 7 is needed. Earthquake skill level 7 is needed. Character Level: 75 Base Damage: 146 ~ 147 Attack Scaling: INT x 7 Base Time: 00:03 Casting Time: 00:01 Cooldown: 00:15 Spell Range: 8 (Around) Probability: 36% / 40% (PVP) Attribute: Stun Damages surrounding enemies with a snowstorm. Jester Critical Swing Lv. 10 FP: 65 Enchant Poison skill level 3 is needed. Character Level: 65 Base Time: 05:00 Time Scaling: STR x 2 Cooldown: 00:05 Critical Chance+40% Increases chance of critical strike. Enchant Poison Lv. 10 FP: 55 Deadly swing skill level 4 is needed. Character Level: 60 Attack Scaling: STR x 3 Base Time: 05:00 Time Scaling: STR x 2 Cooldown: 00:05 Poison Chance+30% (Poison Lv. 10) Attack+5% Adds poison damage to your yo-yo and increases attack power. Enchant Blood Lv. 10 FP: 55 Character Level: 60 Attack Scaling: STR x 4 Base Time: 05:00 Time Scaling: STR x 2 Cooldown: 00:05 Bleeding Chance+30% (Bleeding Lv. 10) Attack+5% Adds blood damage to your yo-yo and increases attack power. Enchant Absorb Lv. 10 FP: 55 Escape skill level 3 is needed. Character Level: 70 Attack Scaling: STR x 3 Base Time: 05:00 Time Scaling: STR x 2 Cooldown: 00:05 Steal HP Chance+30% (Steal HP Lv. 10) Attack+5% Adds the ability to drain HP to your yo-yo and increases attack power. Sneak Stab Lv. 10 FP: 88 Enchant Blood skill level 3 is needed. Character Level: 70 Base Damage: 135 ~ 136 Attack Scaling: STR x 4 Base Time: 00:05 Cooldown: 00:03 Probability: 65% Attribute: Stun Attack a target from behind. Chance to stun target. Hit of Penya Lv. 10 FP: 117 Enchant Absorb skill level 4 is needed. Character Level: 75 Base Damage: 48 ~ 49 Attack Scaling: STR x 4 Cooldown: 00:08 Strengthens the attack of a yo-yo by consuming penya. Escape Lv. 10 FP: 55 Perfect Block skill level 6 is needed. Character Level: 60 Cooldown: 00:10 9 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Remove All Debuff Removes all de-buffs. Vital stab Lv. 10 FP: 117 Critical Swing skill level 4 is needed. Sneak Stab skill level 7 is needed. Character Level: 80 Base Damage: 146 ~ 147 Attack Scaling: STR x 5 Cooldown: 00:05 Probability: 40% Surprise attack while in Dark Illusion. Knight Guard Lv. 10 FP: 100 Character Level: 62 Base Time: 00:20 Casting Time: 00:01 Cooldown: 01:00 Attack-20% DEF+40% Magic Defense+40% Increases defense by lowering attack power. Requires a weapon to be equipped. Pain Reflection Lv. 10 FP: 116 Rage skill level 4 is needed. Character Level: 70 Base Time: 05:00 Time Scaling: STA x 2 Casting Time: 00:01 Reflect Damage+75% Reflects a part of the damage received by an enemy. Note: Reflect Damage in PvP changed from 1/10 of the damage to 1/4. Rage Lv. 10 FP: 64 Guard skill level 5 is needed. Character Level: 65 Base Time: 05:00 Time Scaling: STR x 2 Casting Time: 00:01 Attack+10% DEF-35% Increases striking power, sacrificing a lot of Defense. Requires a two-handed Weapon. Power Swing Lv. 10 FP: 116 Pain Reflection skill level 7 is needed. Character Level: 75 Base Damage: 149 ~ 150 Attack Scaling: STR x 7 Casting Time: 00:01 Cooldown: 00:10 Spell Range: 5 (Around) To strike a blow at the enemy by flourishing a Weapon. Requires a two-handed Weapon. Earth Divider Lv. 10 FP: 100 Charge skill level 4 is needed. Character Level: 65 Base Damage: 191 ~ 192 Attack Scaling: STR x 5 Base Time: 00:15 / 00:08 (PVP) Casting Time: 00:02 Probability: 25% HP Restoration-30% Powerful, downward strike. Has a chance to reduce Incoming Healing on target. Charge Lv. 10 FP: 58 Sword Mastery skill level 3 is needed. Character Level: 60 Base Damage: 119 ~ 120 Attack Scaling: STR x 5 Base Time: 00:03 Casting Time: 00:01 Cooldown: 00:10 Probability: 100% Attribute: Stun Powerful, upward strike. Stuns the enemy. Pain Dealer Lv. 10 FP: 83 Axe Mastery skill level 3 is needed. Character Level: 60 Base Damage: 104 ~ 105 Attack Scaling: STR x 3 Base Time: 01:00 / 00:15 (PVP) Casting Time: 00:01 Cooldown: 00:15 DEF-40% Powerful, downward strike. Lowers the defense of the target. Requires a two-handed axe. Power Stomp Lv. 10 FP: 88 Pain Dealer skill level 4 is needed. Character Level: 65 Base Damage: 124 ~ 125 Attack Scaling: STR x 5 Base Time: 00:02 Casting Time: 00:02 10 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Spell Range: 4 (Around) Probability: 15% Attribute: Stun Pounds the ground, stunning nearby enemies. Requires two-handed axe. Magician Fire Strike Lv. 20 MP: 60 Flame Geyser skill level 7 is needed. Character Level: 30 Base Damage: 59 ~ 60 Attack Scaling: INT x 3 Base Time: 00:15 Casting Time: 00:01 Spell Range: 15 Water Defense-25 Damages an enemy with a fire ball. Wind Cutter Lv. 20 MP: 60 Strongwind skill level 7 is needed. Character Level: 30 Base Damage: 59 ~ 60 Attack Scaling: INT x 3 Base Time: 00:15 Casting Time: 00:01 Spell Range: 15 Fire Defense-25 Ranged, wind attack. Waterball Lv. 20 MP: 50 Ice Missile skill level 5 is needed. Character Level: 25 Base Damage: 59 ~ 60 Attack Scaling: INT x 3 Casting Time: 00:01 Spell Range: 15 A water attack that shoots multiple water orbs at your target. Water Well Lv. 20 MP: 60 Waterball skill level 7 is needed. Character Level: 30 Base Damage: 59 ~ 60 Attack Scaling: INT x 3 Base Time: 00:15 Casting Time: 00:01 Electricity Defense-25 Splashes the enemy with a water attack. The enemy takes damage over time. Lighting Ram Lv. 20 MP: 50 Lightning Ball skill level 5 is needed. Character Level: 25 Base Damage: 59 ~ 60 Attack Scaling: INT x 3 Casting Time: 00:01 Spell Range: 15 Damages the enemy with an electric ball Lighting Shock Lv. 20 MP: 60 Lighting Ram skill level 7 is needed. Character Level: 30 Base Damage: 59 ~ 60 Attack Scaling: INT x 3 Base Time: 00:15 Casting Time: 00:01 Spell Range: 15 Earth Defense-25 Damages the enemy with a small but fast lightning ball. Rock Crash Lv. 20 MP: 60 Stone Spike skill level 5 is needed. Character Level: 25 Base Damage: 59 ~ 60 Attack Scaling: INT x 3 Base Time: 00:15 Casting Time: 00:01 Wind Defense-25 Damages the enemy with a giant stone. Rooting Lv. 20 MP: 50 Rock Crash skill level 7 is needed. Character Level: 30 Base Time: 00:06 Casting Time: 00:01 Probability: 65% Speed=0% Prevents an enemy from approaching. Flame Ball Lv. 20 MP: 40 Mental Strike skill level 3 is needed. Character Level: 18 Base Damage: 49 ~ 50 Attack Scaling: INT x 2 Casting Time: 00:01 Spell Range: 15 Strikes at the enemy with a ball of flame. Flame Geyser Lv. 20 MP: 50 Flame Ball skill level 5 is needed. Character Level: 25 11 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Base Damage: 44 ~ 45 Attack Scaling: INT x 2 Base Time: 00:25 Casting Time: 00:01 Spell Range: 15 Attribute: Bleeding (Damage Over Time 15% of skill's current damage) Damages the enemy continuously with a geyser of flame. Swordwind Lv. 20 MP: 40 Mental Strike skill level 5 is needed. Character Level: 20 Base Damage: 49 ~ 50 Attack Scaling: INT x 2 Casting Time: 00:01 Spell Range: 15 Ranged, wind attack. Strongwind Lv. 20 MP: 49 Swordwind skill level 5 is needed. Character Level: 25 Base Damage: 49 ~ 50 Attack Scaling: INT x 2 Casting Time: 00:01 Spell Range: 15 Ranged, wind attack that moves the enemy. Blinkpool Lv. 20 MP: 35 Mental Strike skill level 3 is needed. Character Level: 30 Cooldown: 00:03 Flying: No Allows you to teleport. Note: maximum distance to teleport to has been halved. Ice Missile Lv. 20 MP: 40 Mental Strike skill level 3 is needed. Character Level: 20 Base Damage: 29 ~ 30 Attack Scaling: INT x 2 Base Time: 00:42 Casting Time: 00:01 Spell Range: 15 Probability: 65% / 25% (PVP) Speed-10% Attribute: Slow Blasts the enemy with a missile of ice. Chance to reduce the speed of the target. Lightning Ball Lv. 20 MP: 40 Mental Strike skill level 5 is needed. Character Level: 18 Base Damage: 49 ~ 50 Attack Scaling: INT x 2 Casting Time: 00:01 Spell Range: 15 Damages the enemy with a ball of static. Stone Spike Lv. 20 MP: 40 Mental Strike skill level 2 is needed. Character Level: 18 Base Damage: 44 ~ 45 Attack Scaling: INT x 2 Base Time: 00:02 Casting Time: 00:01 Spell Range: 15 Probability: 20% Attribute: Stun Damages an enemy with a stone spike. Chance to stun the enemy. Mental Strike Lv. 20 MP: 40 Character Level: 15 Base Damage: 49 ~ 50 Attack Scaling: INT x 3 Casting Time: 00:01 Ranged Mental attack. Mercenary Slash Lv. 20 FP: 50 Character Level: 15 Base Damage: 9 ~ 10 Attack Scaling: STR x 2 Combo: Step Strikes the enemy two times, in rapid succession. Keenwheel Lv. 20 FP: 60 Slash skill level 4 is needed. Character Level: 18 Base Damage: 6 ~ 7 Attack Scaling: STR Combo: Circle Flying: No A continuous spinning attack. Blindside Lv. 20 FP: 58 Keenwheel skill level 6 is needed. Character Level: 24 Base Damage: 49 ~ 50 12 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Attack Scaling: STR x 4 Base Time: 00:02 Probability: 60% Combo: Finish Attribute: Stun A spinning, finishing move. Sword Mastery Lv. 20 FP: 80 Blazing Sword skill level 9 is needed. Character Level: 30 Base Time: 60:00 Casting Time: 00:01 Sword Attack+100 Increases the striking power of a Sword. This skill is automatically casted when the conditions are met. Axe Mastery Lv. 20 FP: 80 Smite Axe skill level 9 is needed. Character Level: 30 Base Time: 60:00 Casting Time: 00:01 Axe Attack+100 Increases the striking power of an axe. This skill is automatically casted when the conditions are met. Protection Lv. 20 FP: 57 Character Level: 15 Base Time: 60:00 Casting Time: 00:01 DEF+120 Ranged Block+40% Increases the defense of a Shield against melee attacks & significantly increases Ranged Block. This skill is automatically casted when the conditions are met. Note: Pan Barrier has been merged with Protection skill. Shield Bash Lv. 20 FP: 80 Protection skill level 3 is needed. Character Level: 18 Base Damage: 8 ~ 9 Attack Scaling: STR x 2 Base Time: 00:05 Casting Time: 00:01 Probability: 25% Flying: No Attribute: Stun Attack your target with your shield. This attack has a chance to stun your enemy. Requires a shield. Special Hit Lv. 20 FP: 80 Blindside skill level 8 is needed. Character Level: 50 Base Damage: 39 ~ 40 Attack Scaling: STR x 2 Casting Time: 00:01 A single, powerful strike that attacks all enemies in front. Guillotine Lv. 20 FP: 80 Reflex Hit skill level 10 is needed. Character Level: 30 Base Damage: 64 ~ 65 Attack Scaling: STR x 3 Casting Time: 00:01 Spell Range: 4 A powerful, ranged attack. Sneaker Lv. 20 FP: 80 Shield Bash skill level 10 is needed. Character Level: 20 Base Time: 00:48 / 00:05 (PVP) Casting Time: 00:01 Cooldown: 00:04 Probability: 98% Speed=0% Stops an enemy. Reflex Hit Lv. 20 FP: 80 Bloody Strike skill level 8 is needed. Character Level: 25 Base Damage: 39 ~ 40 Attack Scaling: STR x 3 Casting Time: 00:01 Cooldown: 00:03 Reflected Damage: 100% / 50% (PVP) This skill absorbs one attack and releases back at an enemy. Note: Reflex Hit now reflects the damage done by the target while casting the skill (short period of time). Blazing Sword Lv. 20 FP: 70 Empower Weapon skill level 4 is needed. Character Level: 25 Base Time: 60:00 Casting Time: 00:01 Sword Attack+50 Hit Rate+10% 13 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Increases the accuracy with a Sword and increases the power of the Sword. This skill is automatically casted when the conditions are met. Smite Axe Lv. 20 FP: 70 Empower Weapon skill level 4 is needed. Character Level: 25 Base Time: 60:00 Casting Time: 00:01 Axe Attack+50 DEF+25 Increases the accuracy with an Axe and increases power of the Axe. This skill is automatically casted when the conditions are met. Empower Weapon Lv. 20 FP: 50 Protection skill level 5 is needed. Character Level: 20 Base Time: 60:00 Casting Time: 00:01 Element Attack+15 Uses the element of a Weapon to boost your attack power. This skill is automatically casted when the conditions are met. Bloody Strike Lv. 20 FP: 70 Slash skill level 3 is needed. Character Level: 20 Base Damage: 39 ~ 40 Attack Scaling: STR x 3 Casting Time: 00:01 Steal HP+35% Drains life from an enemy. Psykeeper Demonology Lv. 10 MP: 120 Character Level: 60 Base Damage: 49 ~ 50 Attack Scaling: INT x 5 Base Time: 00:30 / 00:10 (PVP) Casting Time: 00:00 Cooldown: 00:15 Spell Range: 15 Attack-15% Damages the enemy with a mental blast and reduces their attack power. Satanology Lv. 10 MP: 80 Demonology skill level 3 is needed. Character Level: 65 Base Time: 00:10 / 00:05 (PVP) Time Scaling (PvE): INT Casting Time: 00:01 Cooldown: 00:04 Probability: 98% Speed=0% Prevents an enemy from approaching. Psychic Bomb Lv. 10 MP: 80 Mental Strike skill level 10 is needed. Character Level: 60 Base Damage: 109 ~ 110 Attack Scaling: INT x 5 Base Time: 00:02 Casting Time: 00:01 Spell Range: 15 Probability: 30% Attribute: Stun Damages the enemy with a ball of mental energy. Psychic Wall Lv. 10 MP: 80 Satanology skill level 4 is needed. Spirit Bomb skill level 5 is needed. Character Level: 70 Base Damage: 59 ~ 60 Attack Scaling: INT x 3 Base Time: 00:15 / 00:05 (PVP) Casting Time: 00:01 Number of lives: 5 Speed-30% Attribute: Slow Creates a wall that pushes an enemy back and damages them & reduces their speed if they touch it. Note: Psychic wall now also inflicts a speed debuff. Base time is the duration of the debuff. The number of lives indicates the number of times the wall can be hit before it disappears. In all cases the wall disappears after 15 seconds. Each player can own a maximum of 2 walls simultaneously. Spirit Bomb Lv. 10 MP: 80 Psychic Bomb skill level 6 is needed. Character Level: 65 Base Damage: 118 ~ 119 Attack Scaling: INT x 5 Casting Time: 00:01 Spell Range: 15 Does damage to an enemy based on your remaining MP amount. 14 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Crucio Spell Lv. 10 MP: 60 Mental Strike skill level 10 is needed. Character Level: 60 Base Time: 05:00 Time Scaling: STA x 2 Casting Time: 00:01 Reflect Damage+175% Deals damage to an enemy equal to 1.75x the amount the enemy deals. Note: Reflect Damage in PvP changed from 1/10 of the PvE damage to 1/4. Maximum Crisis Lv. 10 MP: 110 Crucio Spell skill level 7 is needed. Character Level: 65 Base Damage: 124 ~ 125 Attack Scaling: INT x 5 Casting Time: 00:01 Spell Range: 4 (Around) Probability: 15% Surrounds and damages the enemy in a strong mental barrier. Psychic Square Lv. 10 MP: 100 Psychic Wall skill level 7 is needed. Maximum Crisis skill level 5 is needed. Character Level: 75 Base Damage: 99 ~ 100 Attack Scaling: INT x 5 Casting Time: 00:01 Spell Range: 5 (Around) Damages the enemies around you with a psychic blast. Ranger Critical Shot Lv. 10 MP: 39 Ice Arrow skill level 3 is needed. Character Level: 65 Base Time: 05:00 Time Scaling: DEX x 2 Cooldown: 00:30 Critical Chance+20% Increase Critical Hit for a limited time. Ice Arrow Lv. 10 MP: 58 Auto Shot skill level 4 is needed. Character Level: 60 Base Damage: 114 ~ 115 Attack Scaling: DEX x 4 Base Time: 00:14 / 00:10 (PVP) Cooldown: 00:03 Spell Range: 5 (Around) Probability: 50% / 10% (PVP) Speed-50% Attribute: Slow Slows an enemy down by shooting it with arrows covered in ice. Flame Arrow Lv. 10 MP: 58 Character Level: 60 Base Damage: 115 ~ 116 Attack Scaling: DEX x 5 Cooldown: 00:05 Spell Range: 5 (Around) Gives the fire element to arrows and damages surrounding enemies. Piercing Arrow Lv. 10 MP: 60 Flame Arrow skill level 3 is needed. Character Level: 70 Base Damage: 109 ~ 110 Attack Scaling: DEX x 5 Base Time: 00:02 Cooldown: 00:05 Spell Range: 15 Probability: 80% Attribute: Stun Increased arrow strike. Has a chance to stun the target. Poison Arrow Lv. 10 MP: 60 Arrow Rain skill level 3 is needed. Character Level: 60 Base Damage: 119 ~ 120 Attack Scaling: DEX x 4 Base Time: 00:18 Cooldown: 00:10 Spell Range: 15 Attribute: Poison (Damage Over Time 10% of a standard attack) HP Restoration-30% Shoots a deadly arrow full of poison at the target. Inflicts Poison. Silent Arrow Lv. 10 MP: 48 Nature skill level 4 is needed. Character Level: 75 Base Damage: 124 ~ 125 Attack Scaling: DEX x 4 Base Time: 00:15 Cooldown: 00:10 15 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Spell Range: 15 Attribute: Silent Attacks the enemy and prevents him from casting spells. Nature Lv. 10 MP: 110 Poison Arrow skill level 4 is needed. Character Level: 70 Base Time: 05:00 Time Scaling: DEX x 2 Cooldown: 00:20 Attack+10% Bow Range+20% Increases the range of the Bow. Triple shot Lv. 10 MP: 100 Critical Shot skill level 4 is needed. Piercing Arrow skill level 7 is needed. Character Level: 80 Base Damage: 145 ~ 146 Attack Scaling: DEX x 6 Cooldown: 00:08 Spell Range: 15 Fires three arrows at once. Ringmaster Heal Rain Lv. 10 MP: 170 Gvur Tialla skill level 3 is needed. Character Level: 70 Base Heal: 650 Heal Scaling: INT x 8 Casting Time: 00:01 Spell Range: 10 (Party) HP+650 Recovers HP for party members near you. Holycross Lv. 1 MP: 30 Character Level: 60 Base Time: 00:05 Casting Time: 00:01 Attribute: Double Target enemy takes double damage for a limited time. Protect Lv. 10 MP: 115 Heap Up skill level 6 is needed. Character Level: 60 Base Time: 04:10 Time Scaling: INT x 2 Casting Time: 00:01 DEF+10% DEF Scaling: +0,5% per 25 INT (max 10%) Decreases the damage from physical attacks on a target. Holyguard Lv. 10 MP: 115 Protect skill level 3 is needed. Character Level: 65 Base Time: 00:05 Time Scaling: INT Casting Time: 00:01 Cooldown: 00:45 Critical Resist+100% Protects the target from incoming critical hits for a limited amount of time. Spirit Fortune Lv. 10 MP: 115 Holycross skill level 1 is needed. Character Level: 65 Base Time: 04:10 Time Scaling: INT x 2 Casting Time: 00:01 Damage+150 Damage Scaling: +10 per 25 INT (max 200) Increases striking power of a target. Gvur Tialla Lv. 3 MP: 95 Heal Rain skill level 4 is needed. Character Level: 80 Casting Time: 00:01 Remove All Debuff Removes debuffs from a target. Geburah Tiphreth Lv. 10 MP: 250 Holyguard skill level 4 is needed. Spirit Fortune skill level 7 is needed. Character Level: 75 Base Time: 00:30 Time Scaling: INT Casting Time: 00:01 Cooldown: 00:45 Spell Range: 10 (Party) Attack+10% Attack Speed+20% Decreased Casting Time+15% Attack Scaling: +0,5% per 25 INT (max 10%) This ability draws upon the inner strength of the user & nearby party members, increasing both Attack Power and Attack Speed for a limited time. Merkaba Hanzelrusha Lv. 10 MP: 115 16 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Prevention skill level 4 is needed. Character Level: 60 Base Damage: 129 ~ 130 Attack Scaling: INT x 3 Base Time: 00:10 Casting Time: 00:01 Cooldown: 00:08 Spell Range: 5 (Around) Enemies take damage in an area around you. 17 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Equipment Sets Vagrant Leaf Set SEX: Female Req Job: Vagrant Required Level: 5 2 Parts: Max HP+50 / STR+3 3 Parts: Speed+20% / DEF+23 4 Parts: Max HP+150 Parmil Set SEX: Male Req Job: Vagrant Required Level: 5 2 Parts: Max HP+50 / STR+3 3 Parts: Speed+20% / DEF+23 4 Parts: Max HP+150 Mercenary Flower Set SEX: Female Req Job: Mercenary Required Level: 15 2 Parts: Hit Rate+10% / DEF+17 3 Parts: Decreased FP Consumption+15% / DEF+22 4 Parts: Critical Chance+5% Petal Set SEX: Male Req Job: Mercenary Required Level: 15 2 Parts: Hit Rate+10% / DEF+17 3 Parts: Decreased FP Consumption+15% / DEF+22 4 Parts: Critical Chance+5% Cylos Set SEX: Female Req Job: Mercenary Required Level: 30 2 Parts: Hit Rate+10% / DEF+22 3 Parts: STR+5 / DEF+33 4 Parts: Attack Speed+10% Comet Set SEX: Male Req Job: Mercenary Required Level: 30 2 Parts: Hit Rate+10% / DEF+22 3 Parts: STR+5 / DEF+33 4 Parts: Attack Speed+10% Stitch Set SEX: Female Req Job: Mercenary Required Level: 45 2 Parts: Decreased FP Consumption+30% / DEF+22 3 Parts: STR+7 / DEF+23 4 Parts: Attack Speed+20% Panggril Set SEX: Male Req Job: Mercenary Required Level: 45 2 Parts: Decreased FP Consumption+30% / DEF+22 3 Parts: STR+7 / DEF+23 4 Parts: Attack Speed+20% Recorn Set SEX: Male Req Job: Mercenary Required Level: 60 2 Parts: DEX+7 / DEF+22 3 Parts: Max HP+15% / DEF+28 4 Parts: Attack Speed+20% Rescorn Set SEX: Female Req Job: Mercenary Required Level: 60 2 Parts: DEX+7 / DEF+22 3 Parts: Max HP+15% / DEF+28 4 Parts: Attack Speed+20% Acrobat Stinger Set SEX: Female Req Job: Acrobat Required Level: 15 2 Parts: Hit Rate+10% / DEF+16 3 Parts: Decreased FP Consumption+10% / Decreased MP Consumption+10% / DEF+20 4 Parts: Critical Chance+5% Slepint Set SEX: Male Req Job: Acrobat Required Level: 15 2 Parts: Hit Rate+10% / DEF+16 3 Parts: Decreased FP Consumption+10% / Decreased MP Consumption+10% / DEF+20 4 Parts: Critical Chance+5% 18 Copyright 2021 © Gala Lab Corp. All rights reserved. Flyff Project M - Balance Changes Specifications June 2021 Miracle Set SEX: Female Req Job: Acrobat Required Level: 30 2 Parts: Hit Rate+10% / DEF+20 3 Parts: DEX+5 / DEF+30 4 Parts: Attack Speed+10% Layered Set SEX: Male Req Job: Acrobat Required Level: 30 2 Parts: Hit Rate+10% / DEF+20 3 Parts: DEX+5 / DEF+30 4 Parts: Attack Speed+10% Hyper Set SEX: Female Req Job: Acrobat Required Level: 45 2 Parts: DEF+20 / Yo-Yo Attack+75 / Bow Attack+75 3 Parts: Hit Rate+10% / DEF+21 4 Parts: Critical Damage+20% Cruiser Set SEX: Male Req Job: Acrobat Required Level: 45 2 Parts: DEF+20 / Yo-Yo Attack+75 / Bow