B EHOL D M Y P INEY G LORY S CHEME When you set this scheme in motion, add GGG to your mana pool. When you set this scheme in motion, if you control six or more lands, you may search your library for a card with mana value 6 or greater, reveal it, put it into your hand, then shuffle. H IS N OSE S O B RIGHT S CHEME When you set this scheme in motion, put a Shiny Red Nose counter on target creature. It gains Indestructible and „All creatures able to block this creature do so.‰ O NGOING S CHEME If one scheme named „Ho‰ is face up, creatures you control get +1/+1. If two schemes named „Ho‰ are face up, creatures your opponents control get -1/-1. When you set set this scheme in motion, if three schemes named „Ho‰ are face up, destroy all creatures your opponents control, creatures you control gain +3/+3 until end of turn, then abandon all schemes named „Ho‰. H O H O O NGOING S CHEME If one scheme named „Ho‰ is face up, creatures you control get +1/+1. If two schemes named „Ho‰ are face up, creatures your opponents control get -1/-1. When you set set this scheme in motion, if three schemes named „Ho‰ are face up, destroy all creatures your opponents control, creatures you control gain +3/+3 until end of turn, then abandon all schemes named „Ho‰. H O O NGOING S CHEME If one scheme named „Ho‰ is face up, creatures you control get +1/+1. If two schemes named „Ho‰ are face up, creatures your opponents control get -1/-1. When you set set this scheme in motion, if three schemes named „Ho‰ are face up, destroy all creatures your opponents control, creatures you control gain +3/+3 until end of turn, then abandon all schemes named „Ho‰. S ILENCE THE N IGHT O NGOING S CHEME Abandon this scheme: Your opponents canÊt cast spells this turn. NAUGHTY! S CHEME When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards. W ELCOME TO THE N ORTH P OLE S CHEME When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield, then shuffle. Illus. Wombo.art S LAY B ELLS R ING S CHEME When you set this scheme in motion, Each opponent sacrifices a creature. Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art M Y W ORKSHOP B ECKONS S CHEME When you set this scheme in motion, for each opponent, target creature that player controls becomes an elf. Gain control of all elves. N EE D LES E VERYWHERE O NGOING S CHEME Whenever a creature attacks you, Needles Everywhere deals one damage to it. At the beginning of your opponentsÊ end step, they may tap any number of untapped creatures they control with total power 8 or greater. If they do, abandon this scheme. C OAL . J UST C OAL S CHEME When you set this scheme in motion, each opponent creates a colorless artifact token named Coal with „At the beginning of your upkeep, Coal deals four damage to you‰ and „4: Sacrifice Coal‰. O NGOING S CHEME When you set this scheme in motion, tap all creatures your opponents control with power 4 or greater. Creatures with power 4 or greater do not untap during your opponentsÊ untap step. At the beginning of your opponentsÊ end step, if they control six or more untapped creatures, abandon this scheme. T WO S IZES T OO S MALL O N D ONNER , O N B LITZEN ! S CHEME When you set this scheme in motion, create Donner, a legendary 4/4 green Elk creature token with flying. When you set this scheme in motion, for each opponent, deal 3 damage to target creature or planeswalker that opponent controls. W HAT ’ S T HIS U N D ER THE T REE ? S CHEME When you set this scheme in motion, you may search your library for a card and exile it with a Bow counter on it. You may cast that card without paying its mana cost for as long as it remains exiled. R ELEASE THE K RAMPUS S CHEME When you set this scheme in motion, create an 8/8 black Demon creature token named Krampus with haste and annihilator 2. Y OU A RE B UT T INSEL B EFORE M E O NGOING S CHEME As you set this scheme in motion, choose an opponent. Creatures the chosen player controls lose all abilities and have base power and toughness 1/1. At the beginning of your opponentsÊ end step, if they attacked with eight or more creatures that turn, abandon this scheme. I K NOW Y OU ’ RE A WAKE O NGOING S CHEME Your opponents play with their hands revealed. Abandon this scheme: Look at target playerÊs hand and choose a card from it. That player discards that card. Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art I C AME IN T HROUGH THE C HIMNEY D ECK Y OUR H ALLS S CHEME When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player sacrifices four lands. If the player chooses others, each of your other opponents sacrifices two lands. I R ULE THE S KIES O NGOING S CHEME When you set this scheme in motion, create eight 1/1 green elk creature tokens with flying named Tiny Reindeer. Creatures your opponents control lose flying and canÊt have or gain flying. When you control no creatures with flying, abandon this scheme. O NGOING S CHEME Whenever a creature attacks you or a planeswalker you control, create a Food token. If you control twelve or more food tokens, abandon this scheme. I A CCEPT Y OUR P ALTRY O FFERING C OAL T OKEN A RTIFACT At the beginning of your upkeep, Coal deals 4 damage to you. 4: Sacrifice Coal C OAL T OKEN A RTIFACT At the beginning of your upkeep, Coal deals 4 damage to you. 4: Sacrifice Coal C OAL T OKEN A RTIFACT At the beginning of your upkeep, Coal deals 4 damage to you. 4: Sacrifice Coal M Y E LVES H AVE B EEN B USY S CHEME When you set this scheme in motion, create a token thatÊs a copy of target permanent an opponent controls, except itÊs an artifact in addition to its other types. K RAMPUS T OKEN C REATURE · D EMON Haste Annihilator 2 8/8 Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art T INY R EIN D EER T OKEN C REATURE · E LK Flying 1/1 D ONNER L EGENDARY T OKEN C REATURE · E LK Flying 4/4 T INY R EIN D EER T OKEN C REATURE · E LK Flying 1/1 T INY R EIN D EER T OKEN C REATURE · E LK Flying 1/1 T INY R EIN D EER T OKEN C REATURE · E LK Flying 1/1 T INY R EIN D EER T OKEN C REATURE · E LK Flying 1/1 T INY R EIN D EER T OKEN C REATURE · E LK Flying 1/1 T INY R EIN D EER T OKEN C REATURE · E LK Flying 1/1 T INY R EIN D EER T OKEN C REATURE · E LK Flying 1/1 Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art Illus. Wombo.art