Drawing Patently Stupid Tee K.O. Civic Doodle 3-8 Players - Jackbox Party Pack 5 3-8 Players - Jackbox Party Pack 3 3-8 Players - Jackbox Party Pack 4 Each game of Patently Stupid is played in two rounds. In each round, Tee K.O. is a drawing-based game. Each player draws three images of Civic Doodle is an art game similar to Drawful and Bidiots albeit all players are given two fill-in-the-blank prompts that describe an anything they want, though the game provides suggestions to help. Then with two players drawing the same piece of art simultaneously. everyday problem that may need solving. The problems are shuffled each player has a chance to enter several short sayings or slogan. In each round, a start of a doodle is presented to two randomly between players who solve them by drawing an invention with a title Subsequently, each player is then given two or more random drawings selected players, and they have a short time to draw atop that; and two or more random sayings, and selects the pair that best fits and a tagline. Players then pitch their invention, either by presenting this is done in real time allowing the audience members to together as printed on a T-shirt. These designs are then put into a it themselves in real life or by having the in-game hosts pitch it provide feedback on either drawing in the form of preselected one-on-one voting battle with all other players and audience members as instead, and everyone funds the invention they like the most. If an to determine the best-voted T-shirt design and the design that had the emoji. After the timer is done, the players and audience vote for invention surpasses the funding limit, the player who pitched the longest voting streak. A second round of drawing, slogan writing, pairing, which drawing is better, with points awarded to both players invention not only gets additional funding ($500 in round one and and voting is performed. The winning designs from each round are then based on how many votes they received, as well as an $1,000 in round two), but players who funded the invention get their put against each other to determine the ultimate winning design. Players funding back doubled (players who gave $800 to an invention get additional bonus based on the emoji votes. Subsequently, two are able to have their designs printed to custom-print T-shirts if desired, $1,600 back). In the final round, players complete the same prompt the shirts cost $18 with free shipping in the United States. more players then draw atop the highest-voted picture. which is chosen by a random player from a selection of prompts that were not chosen the round before. Drawful Bidiots 3-8 Players - Jackbox Party Pack 1 3-6 Players - Jackbox Party Pack 2 Drawful is a drawing game. Each round starts with each player Bidiots is described as a spiritual successor to Drawful, playable by up to 6 people. At the start of the game, each player draws two individually given a playful phrase and a drawing canvas on their simple pieces of art according to randomly selected categories, though these categories may be thematically related and result in local device. They have a short amount of time to draw out that similar visuals (for example, "going to the beach", "getting a tan", and "sunburn"). During the game, each player has a starting pool of phrase. Following this, each picture is presented to all players, in-game money which is used in an auction-style format to purchase the art. During the auction, each work is randomly assigned a and the other players must enter a phrase they think the picture secret monetary value based on the category, with those works drawn for that category having the highest value; the game will represents. Then, all those replies, along with the actual phrase randomly send hints to players on the nature of this information. Players attempt to bid and purchase the art that matches the given for that picture, are presented to the players to make their vote category name while trying to use the auction format to goad other bidders to purchase the art they made in the wrong category. of what they think the original phrase was. The artist of the Players have "screws" as in You Don't Know Jack to force another player to bid, and if a player runs low on money, they can take out picture gets points for every vote that guessed their original a predatory loan that will cost points at the end of the game. At the end of the game, the player with the most money, gained by phrase, while those who wrote other phrases get points for votes buying low and selling high, wins. their phrase gets. Wit Word Spud Quiplash XL Quiplash 2 2-8 Players - Jackbox Party Pack 1 3-8 Players - Jackbox Party Pack 2 3-8 Players - Jackbox Party Pack 3 Word Spud is a word association game. A word is presented and Quiplash had been developed as a standalone game prior to the pack, Quiplash 2 follows from the original Quiplash, where each player one player, at a time, comes up with a word that is associated and was included in this pack's release along with previous DLC (Quip attempts to complete a statement in a humorous way, and the Pack 1) and "over 100 brand new prompts". In the game's first two with it. The remaining players vote if the association is good or other players vote for the best answer. Quiplash 2 introduces rounds, each player is given two prompts to provide an answer to; the not. From there, the next player starts from the new word to new prompts, the ability of the hosting player to create new prompts are given so that two players see each prompt. Players provide come up with a new association, and the game continues. The what they believe is a funny answer to each prompt. Then, all players are prompts, the ability of the host to censor players, and new final player with the most votes for their associations wins. shown a prompt and the two answers provided. They vote for the answer rounds that either requires players to come up with the meaning they think is the best quip. Each vote gains points for the player that wrote of a given acronym, complete a caption in a comic strip, or come the quip, with a possible "quiplash" and bonus points if they get all the up with something clever using a given word in a prompt, unlike votes. The final round, all players respond to the same prompt, and vote the previous game's final round, medals determine the points for the three best answers of those presented. The player with the most distributed to the players. points at the end is the winner. Survive The Internet Bracketeering 3-8 Players - Jackbox Party Pack 4 3-16 Players - Jackbox Party Pack 4 Survive the Internet is a game of user-generated content that Bracketeering is a tournament-style game for up to sixteen players, played across three rounds. In the first round, players are takes place on a fictional version of the Internet. One player presented with a prompt to complete with the best or funniest answer they can. These answers are randomly placed on a receives a question that asks their opinion on a topic. Their tournament-style grid. The players are then given one of the tournament matchups and predict which answer will win that match up. answer is taken out of context and sent to another player, who is Subsequently, each match is then presented to all players and the audience. The answer that gets the highest percentage of votes then told to determine what the reply was in response to as if wins, with the percentage that it wins by tied to how many points the players that guessed that match correctly get. Subsequent they were on a specific site, attempting to twist the words as match-ups use these best answers going forward. After the final matchup, the player that provided the winning reply gets an best they can to make the first player look bad. All players are additional point bonus. The second round is a "blind bracket" where the players are presented with a prompt, but the brackets are then presented with the pairs of original replies and the guessed based on a different, related prompt using those answers. The third round is a "triple blind bracket" where the prompt at each level of topic, and vote on which pairing is the most ridiculous. Each vote the bracket changes. earns points for the second player and a smaller number for the first player that provided the reply. The player with the most points at the end is the winner, having "survived the Internet". Mad Verse City Split The Room 3-8 Players - Jackbox Party Pack 5 3-8 Players - Jackbox Party Pack 5 Mad Verse City has up to 8 players, as giant robots, trying to Split the Room is a game hosted by an omnipresent cat, creating hypothetical situations. Each player is given a hypothetical out-rap their opponents. In each round, players are given who scenario with a crucial element missing, and must fill in the blank. Then the situation is presented to the rest of the players, who must they are trying to out-rap, and use their device to fill in various decide whether they answer 'yes' or 'no'. The player who completed the situation then receives points based on how evenly the votes prompts given to them. The game then runs through each rap were split. The final round, known as the "Decisive Dimension", gives prompts with two options where the first is already completed. using a text-to-speech voice, and players give points to the rap Players complete the second answer and everyone else picks the option. Points are awarded similarly to how they are in the main that they feel is the best. round, but players can earn extra points if they can predict what a certain player chooses beforehand. The style is reminiscent of 1950s TV shows like The Twilight Zone, featuring a muted color palette and mystery elements. Role Models Dictionarium Joke Boat 3–6 Players - Jackbox Party Pack 6 3–8 Players - Jackbox Party Pack 6 3–8 Players - Jackbox Party Pack 6 In each game of Role Models, players vote for a category and Dictionarium is where players create fake definitions, words, and Joke Boat has players make jokes based on a selected list of then try to match the other players (including themselves) to one sentences using those words. The game can either be played words brainstormed by players at the start of the game. During of the items from that category. Players receive points if any of where the players are given a fake word as a prompt or a fake the first two joke rounds, players are given the start of joke their matches is the majority favorite of the group, and extra slang saying. Players create a definition and then vote on their prompt with a missing word they select from a random selection points can be won if the player marked their answer as "99% favorite to continue. Players then create a new word as a of the brainstormed words. They then finish the joke. Pairs of sure" and was correct. synonym of the definition, and finally a sentence using that word. jokes are given to the other players to vote for their favorite. The final round has players take an existing joke setup and try to write a better joke than the original one. Deception Fibbage XL Fibbage 2 Fibbage 3 2-8 Players - Jackbox Party Pack 1 2-8 Players - Jackbox Party Pack 2 2-8 Players - Jackbox Party Pack 4 Fibbage XL expands on the original Fibbage with more potential Fibbage 2 offers new sets of questions, and incorporates the Fibbage 3 is the third game of the Fibbage series. The game questions. Each round of the game, a player selects from one of five ability for the audience to vote on answers which can provide an includes new interactivity with the audience by letting them add random categories, and an obscure fact is presented to all players extra scoring boost to the players. A new option called the their own lies to the selection. The game has a new separate with a missing word or phrase to complete it. Each player uses their Defibrillator permits two players to delete all lies except one and game mode called Fibbage: Enough About You that replaces the local device to enter a reply for those missing words; if they enter the the truth of the selection for one question. game's traditional questions with questions relating to the actual right answer, they are asked to enter something different. players. Then, the game presents all replies, including the correct one, to the players, who then select what they think is the right answer. Players score points for selecting the right answer, but can also score if other players select their reply, so players are encouraged to provide seemingly correct answers for their replies. The player with the most points at the end of all rounds is the winner. Lie Swatter Fakin' It Push The Button 1-100 Players - Jackbox Party Pack 1 3-6 Players - Jackbox Party Pack 3 4–10 Players - Jackbox Party Pack 6 A multiplayer version of the single-player mobile app that Fakin' It is a local multiplayer game where each player has their own connected Push The Button takes place on a spaceship, where one or more of the players device. In each round one player is randomly selected to be the Faker, and all have been assigned as an alien and the other players, as humans, must eject Jackbox Games released earlier, Lie Swatter challenges up to players except the Faker are given instructions that involve some type of the aliens before a timer runs out. Each round, one player determines an 100 players to correctly guess if presented trivia statements are physical action, such as raising a hand or making a face; the Faker is not given activity on the ship (such as drawing or writing a response to a question) and true or not, "swatting" those that are false. Players earn points this information but instead must figure out from the other players what to do. selects a number of the other crew to participate. The assigned human players for correct answers and lose points for incorrect ones. Each player then attempts to guess who the Faker by their actions, with the get one prompt, but the aliens get a different one that would likely cause some round ending if the Faker is guessed correctly by all other players, or confusion. The results are shown, and players have the time to determine if any successfully escaping, after which points are awarded for if at least one player response seems suspicious. In later rounds, alien players have "hacks" they guesses the Faker correctly, everyone guesses correctly, and/or if the Faker can use to either get the correct human prompt or send the alien prompt escapes capture in each task out of the number allotted (3 for 4-6 players, 2 for instead to a human player. At any time before the timer runs down, a player can 3 players). After the first round, players may select any action they like. The "push the button" and select the other player(s) they believe are an alien. All final round is always "Text You Up", where each player answers a number of other players then vote if they agree or not. In order for the players to be open-ended questions, while the Faker is given different questions which can ejected, a unanimous vote must be passed. If any player votes "No", the game have overlapping answers with the questions given to the players (for example, continues. Otherwise, the game reveals if the players were correct or incorrect, the other players may be asked about a positive trait about themselves, while with the aliens winning if any human player is ejected. the Faker would be asked what traits they would look for in a companion.) The player with the most points by the end of the game wins. Trivia You Don't Know Jack 2015 You Don't Know Jack: Full Stream Guesspionage 1-4 Players - Trivia 1-8 Players - Jackbox Party Pack 5 2-8 Players - Jackbox Party Pack 3 Based on the standard format for You Don't Know Jack games, You Don't Know Jack: Full Stream is the newest iteration of the Guesspionage has each player, in turn, guess what percentage of four players are tasked to answer multiple choice trivia questions series of the same name. The game is updated to feature similar people have a certain quality or do a certain activity, such as texting presented obscurely in the game's "high culture meets pop streaming-friendly features as most other Party Pack games. while driving. If there are more than 5 audience members, they are culture" format. Players score points in the form of money for This includes support for up to eight players and an audience. surveyed prior to the turns to get these percentages, otherwise answering correctly and in a shorter amount of time and lose As the game now uses both mobile devices and computers as a earlier survey results by Jackbox Games are used. Once the current money for wrong answers. Multiplayer games also feature controller, the text-based questions like the Gibberish Question player makes their guess, the other active players can consider if "screws," where one player can force another player to answer they are higher or lower than the actual value, including opining if return, new and classic question types are present. they are off by more than a certain amount. Points are scored by the immediately and can earn a bonus if the "screwed" player current player based on how close they are (providing that they are answers incorrectly. The winner is the player with the most 30% or closer to the answer), and by the other players if they money at the end of the game. guessed correctly in which direction they were off. In the final round, one question with 9 choices is given, and the players all have to pick what they think are three most popular answers, with points awarded based on the answer's popularity, the player with the most points after that wins. Trivia Murder Party Trivia Murder Party 2 1-8 Players - Jackbox Party Pack 3 1–8 Players - Jackbox Party Pack 6 Trivia Murder Party is played out in a lighthearted theme of a horror thriller (similar to the Saw franchise). Each round includes a multiple-choice trivia Trivia Murder Party 2 is the sequel to Trivia Murder Party and question, with players earning in-game money for being correct, and then a subsequent mini-game if any "living" player got the question wrong. These follows a similar format. In addition to new questions, it includes mini-games take place on "The Killing Floor", where the loser (or multiple losers) of the mini-game are "killed" off and become ghosts. Ghosts still new Killing Floor mini-games and special items which can help participate through the rest of the game. The mini-games range from random luck, challenges against themselves and the other players, or or hinder their ability to survive. psychological games like a Prisoner's dilemma choice. The audience collectively plays as a ghost. The game proceeds for at least 5 rounds, and no more than 10, until only one player remains alive; if more players are alive after 10 rounds, players subsequently spin the "Loser Wheel" which has a high chance of killing them, until only one player is left. The last alive player then attempts to escape by moving across a set of spaces by correctly determining if two presented terms fit into a given category, moving one space for each correct answer. After the first turn, ghosts, including the audience, also begin to answer the same question, but have three terms instead of two, offering the possibility of catching up to the lead. If they surpass the leader, they possess that body, becoming the "living" player. Once the "living" player passes a final space, the game is over. Other Earwax Bomb Corp 3-8 Players - Jackbox Party Pack 1 1-4 Players - Jackbox Party Pack 1 Earwax is played by 3-8 players. One player is selected as the judge and they are given a choice Bomb Corp. has one player as an employee of a bomb factory that must deactivate of two categories. The category is presented to the other players, and these players are each inadvertently-started bombs as they come off the assembly lines, while other players are given given six random sound effects. Each player then selects two of the sound effects, in order, as a different sets of instructions to help deactivate it. The instructions are specifically obtuse and reply to the category. The judge player selects which combined sounds make the most humorous potentially conflicting, requiring careful communication between players. or fitting answer, and that selected player wins a point. The first player to three points wins the game. Monster Seeking Monster Zeeple Dome 3-7 Players - Jackbox Party Pack 4 1-6 Players - Jackbox Party Pack 5 Monster Seeking Monster has a horror theme where each player is a disguised monster In Zeeple Dome, up to six players play as contestants in an alien combat arena, the Zeeple Dome, attempting to date other players. Each round, players start by sending up to four messages to to take down other aliens. The game is physics based, and has players slingshot their characters other players; the audience, if participating, use mad lib-style prompts to select phrases to send. across the game's levels, cooperatively working together to eliminate enemies and gain power-ups Following this, each player then selects one other player they would date based on those replies. for their team. If two players selected each other, they both earn a heart. Additional scoring bonuses and effects due to the hidden monster power are also accounted for. From the second round on, the monster form of the leading player whose monster form is yet unknown, is revealed to all. The player with the most hearts at the end wins the game, unless other special conditions are met relating to the player's monster.
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