GAME: The Forest 2014 Remember, submit your final review numbers to the link in the final video for this game to have it included in the final video ! 90 – 100: Magnum Opus Nothing can ever be “perfect” however, no matter your bias or personal views there is no denying that this is as close as it gets in the industry. We see things here we want others to emulate! 40 – 49: Sub Par It is still a game, and if you have nothing else to do with your time its functional, otherwise prepare for disappointment. They may have moments, b ut overall there are better. 80 – 89: Masterpiece These should not be missed, while not generation defining, they are stunning titles worthy of play and appreciation. 30 – 39: Awful Somehow, we left this experience wishing it never happened. The mark has been missed and no rogue good idea can save it. 70 – 79: Breathtaking These are titles that you cannot forget, likely they will always hold a special place in your heart for one reason or another. There may be flaws, however, they are overwhelmed by every thing else on offer. 20 – 29: Intentionally Harmful Avoid this title, whoever made it is intentionally trying to waste your time, money, and likely soul. This was nothing short of a painful experience fit only for jokes and “learning”. 60 – 69: Good You won’t regret the experience, however, there is a lot that could be improved. The biggest flaw is how good it could have been? 10 – 19: Social Experiment The experience is so bad that it has to be some form of mass experiment, it doesn’t get this bad wi thout it being for a cause. 50 – 59: Okay We have all left an experience not “regretting it” but not satisfied either. The “meh, its OK”. If nothing else its “satisfactory”. 0 – 9: masochist This should never be achieved. Anyone that can withstand more then moments of this has a super power. Burn on sight. Gameplay How the game “feels” or “controls”. This could be control pad layout, difficulty, health, stealth features etc. Immer /Imp How much can you get “lost in the world” and/or the “impact” on your experience such as story, or other memorable components. Gra/Soun How the game “looks” and “sounds”. This could be graphical bugs, attention to detail, ambience and music etc. Game Spec This depends on the game, how well does a shooter “shoot” a platformer “platform” or a puzzler “puzzle”? Start at 50, can only add or minus a MAX of 5 each time you score. Final Gameplay 10 20 30 40 50 60 70 80 90 100 1 2 3 4 5 6 7 8 9 Graphics + Sound 10 20 30 40 50 60 70 80 90 100 1 2 3 4 5 6 7 8 9 Immersion + Impact 10 20 30 40 50 60 70 80 90 100 1 2 3 4 5 6 7 8 9 Game Specific 10 20 30 40 50 60 70 80 90 100 1 2 3 4 5 6 7 8 9 Final Average of all 4 final scores above (Gameplay + G/S + I/I + GS) / 4 = (final score)