GAME: The Forest 2014 Start at 50, can only add or minus a MAX of 5 each time you score. Final Gameplay 10 20 30 40 50 60 70 80 90 100 1 2 3 4 5 6 7 8 9 Graphics 10 20 30 40 50 60 70 80 90 100 + Sound 1 2 3 4 5 6 7 8 9 Immersion 10 20 30 40 50 60 70 80 90 100 + Impact 1 2 3 4 5 6 7 8 9 Game 10 20 30 40 50 60 70 80 90 100 Specific 1 2 3 4 5 6 7 8 9 Final Average of all 4 final scores above (Gameplay + G/S + I/I + GS) / 4 = (final score) Remember, submit your final review numbers to the link in the final video for this game to have it included in the final video! 90 – 100: Nothing can ever be “perfect” however, no matter your bias or 40 – 49: Sub Par It is still a game, and if you have nothing else to do with your Magnum personal views there is no denying that this is as close as it gets in time its functional, otherwise prepare for disappointment. Opus the industry. We see things here we want others to emulate! They may have moments, but overall there are better. 80 – 89: These should not be missed, while not generation defining, they 30 – 39: Awful Somehow, we left this experience wishing it never happened. Masterpiece are stunning titles worthy of play and appreciation. The mark has been missed and no rogue good idea can save it. 70 – 79: These are titles that you cannot forget, likely they will always hold a 20 – 29: Avoid this title, whoever made it is intentionally trying to waste Breathtaking special place in your heart for one reason or another. There may be Intentionally your time, money, and likely soul. This was nothing short of a flaws, however, they are overwhelmed by everything else on offer. Harmful painful experience fit only for jokes and “learning”. 60 – 69: You won’t regret the experience, however, there is a lot that could 10 – 19: Social The experience is so bad that it has to be some form of mass Good be improved. The biggest flaw is how good it could have been? Experiment experiment, it doesn’t get this bad without it being for a cause. 50 – 59: We have all left an experience not “regretting it” but not satisfied 0 – 9: masochist This should never be achieved. Anyone that can withstand Okay either. The “meh, its OK”. If nothing else its “satisfactory”. more then moments of this has a super power. Burn on sight. Gameplay How the game “feels” or “controls”. This could be control pad layout, Immer/Imp How much can you get “lost in the world” and/or the “impact” on difficulty, health, stealth features etc. your experience such as story, or other memorable components. Gra/Soun How the game “looks” and “sounds”. This could be graphical bugs, Game Spec This depends on the game, how well does a shooter “shoot” a attention to detail, ambience and music etc. platformer “platform” or a puzzler “puzzle”?
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