LEGO Star Wars: The Video Game (GBA) All Death Star Plans - Route Episode 1 Federation Ship Clip as normal, go down right Take first upright hall, make sure to trigger loadzone; move up around the lower area and jump inbound up where the first plan is. After activating the plan, go back down-left to the following corner and clip out of bounds. Straight up-right, there will be a wall that you will want to favor the right side of to jump back inbounds on the right (see image) side of the door. The end of the first part of the level is straight ahead as normal. After entering the next part of the level, go straight ahead and take the first right to find the second plan. The next right will have a turret; destroy it and the plan is underneath. Complete Interior as normal. After entering Launching Bay, move straight right until you reach this ship (the first one). Jump up and the plan will be on a platform. Move straight down and continue the level as normal, and the ship you will enter to finish the level has the final plan on top. Naboo Forest Take the route you normally would to start the level, except that you will want to enter this door/worm thing and the first plan will be at the end of the small room inside. Note the short cutscene that will occur inside. Leave and complete Landing Zone as normal. Begin Gungan Outskirts as normal up until after disabling the shield as Jar Jar, on your way up-right towards the next part of the level the plan will be on your left. To the right of the turrets at the end of the section, you will find the fourth plan. I believe killing the turrets from left to right, collecting the plan, then activating the buttons going right to left is the right sequence although I haven’t done any timing or anything for that. Advance to the next stage. Things get a bit tricky here. Do the same clip you would do in all episodes, then go straight down-left to trigger a loadzone. Look for grey studs to drop and green super battle droids to spawn. Slightly down-left to the previous image is the plan. Head left to where the wall turns, watching your health. You will want to clip from this corner heading straight up. At the very top of the stage is the final plan. Collect it, then beeline down-left towards the end level trigger. Naboo City From the start of the level, head up-right towards where you would go in a casual run. First plan is on the platform on your left. From the first plan, head straight up until you hit this tower, jumping up-right to get the plan. From here continue straight left towards the next section of the stage, heading up to where you normally come back inbounds in All Episodes. The third plan is on the last tower on the left hand side heading towards the next level trigger, enter the next level. Continue the level normally until reaching this point, shortly after switching to and back from Padme. From here you have two options, the plan is directly up relative to this screenshot. Either clip out of bounds on this corner and jump straight up, or you can take a *risky* jump from the platform you normally jump to the next section on. You can make this jump. Afterwards, continue into the next room as normal. After saving the first two pilots normally making use of speedboosts, head down and left to this wall where the fifth plan is. Do a clip into this corner and jump up to the top to get the plan, then head straight down-right to continue the rest of the stage as normal. Tatooine From the start, head right and a bit up to this sandcrawler thing and do a clip into this corner. The plan is located on top. From here, head straight up-left to the building. Jump to the first floor of the building, where we meet the first of many Tuskens to bother you during the run. Do a corner clip here and jump up to grab the plan. From here, go down-left towards the clip you would normally do and continue the level as normal. This one is sort of a work in progress. Heading into Mos Eisley, if you go up-right you will find where you would normally go in free play to get to the plan, up and to the right. However, there is also a load zone at this point that loads the plan and can’t be triggered out of bounds. The only way I’ve found in story to trigger the load is to do the following out of bounds, go to the first platform and jump back down to the start, then do another out of bounds to climb back up and collect the loaded plan before continuing back to the rest of the level. The first out of bounds you will do is this clip, then heading straight up right towards the platform. This is where you will land the first time. However, it is extremely important to note that on the second go around, you will want to make sure you come inbounds on the platform the plan is on as Qui Gon can’t make the jump. When you jump down after loading the plan, you can either do the first out of bounds and head up and to the right, or you can do this alternative out of bounds going down-right from the clip and then up to the plan. From the plan, head back to the out of bounds you would normally do again but this time, head up and left following the line. Come back inbounds to trigger a loadzone here. Head up and towards the first path you can take on your right, right before Watto. Consider taking out a few Tuskens before doing this corner clip. This is one of the most brutal out of bounds in the run, and Tusken Raiders will also constantly spawn right out of the tent next to you. You will die if you don’t practice this. Head up and to the right, and be careful to avoid ending up on the lower platform again. After collecting the plan, jump down and continue to Watto as normal. From the start of Return to Dunes, do a corner clip here. The movement on this one is tricky, but head a bit to the right and then straight up. Then, head up-left towards the top of the sandcrawler and the tower the plan is on. Be careful not to go to close to the sandcrawler boundaries, as Qui Gon can’t jump up the tower. Make sure not to go too far past the tower, as you be stuck inside invisible boundaries. You can only die from here if you head all the way up, then all the way left. If you do it correctly, collect the plan then head straight down-right to complete the level as normal.