Eluned Owen ElunedOwen1@outlook.com || London · 07735846489 www.linkedin.com/in/eluned - owen - 205a50292 || https://github.com/Eluned - Owen || https://elunedowen.uk/ Creative Technologist and Software Developer with a BSc in Creative Computing from the University of the Arts London. Experienced in software development, front - end development, interactive systems, physical computing and immersive technologies. Skilled in developing user interface enhancements, prototyping hardware – software integrations and building interactive digital experiences. Combines programming, technical problem - solving and user - centred design to deliver functional, engaging technology solutions. Technical Skills Languages: JavaScript, Python, C++, HTML5, CSS3 Frameworks & Tools: Node.js, Three.js, NativeScript, Git, Arduino IDE, Visual Studio Code Creative Technology: Physical Computing, Embedded Systems, NFC, Serial Communication, Hardware – Software Integration, XR/VR, Interactive Prototyping, 3D Modelling Design & Research: UI/UX, Figma, Adobe After Effects, User - Centred Design, User Research, Qualitative & Thematic Analysis Experience Software Developer Aug 2026 - Current Adappt • Developed UI/UX enhancements for the company’s flagship product, improving user experience and interface functionality. • Applied agentic AI tools to support and accelerate software delivery across architecture, specification and implementation. • Designed core systems for a secure data platform, transforming complex, unstructured inputs into queryable, audit - ready insights. • Researched target markets and regulatory landscapes and mapped competitive positioning to inform product strategy. Research Research Assistant & Co - Author April 202 5 – July 202 5 Creative Computing Institute at the University of the Arts London (UAL) Cudly: Real - Time Synchronised Robotic – VR Coupling for Comforting Multisensory Experiences in Older Adults • Contributed to the development and testing of a multisensory prototype integrating virtual reality (VR), robotics and synchronised sensory feedback. • Led participant interviews and facilitated user research sessions to investigate comfort and immersive experiences. • Configured and operated VR and robotic systems during participant testing, supporting reliable technical delivery. • Conducted thematic analysis of qualitative research data to identify insights and emerging themes. • Co - authored research exploring affective touch, multisensory interaction and immersive experience design. Projects Dollhouse Algorithm - ‘Impact Award’ recipient from the CCI Graduate Showcase Oct 2025 – June 2026 Arduino - powered interactive tabletop game exploring algorithmic bias, surveillance capitalism, behavioural data and digital profiling through physical computing. • Developed an interactive physical computing system integrating Arduino, NFC readers, LCD displays and serial communication. • Programmed gameplay logic to analyse behavioural data and calculate real - time suspicion scores. • Integrated hardware and software components to support interactive gameplay and real - time feedback. • Designed and prototyped a user - centred game exploring AI ethics, algorithmic bias, data privacy and human – computer interaction. Technologies: Arduino: C++, Python, NFC, Serial Communication, Physical Computing Education BSc Creative Computing, University of the Arts London Relevant focus areas: Creative coding, web development, app development, immersive media, physical computing, interactive systems design, big data practices, API development.