NERV HQ / RANKED WAR AFTER-ACTION SHAT INDIVIDUAL MEMBER REVIEWS PUBLIC MEMBER FEEDBACK 56 member reviews / November 6-8, 2026 WAR ATTEMPTS 2,258 SCORED WINS 1,792 COORDINATED ASSISTS 237 LOST ATTACKS 122 Quick numbers and direct next-war actions for each eligible member. Winning pushes recognized. Assists credited. Fight events reviewed. ROUGH AI REVIEW, NOT A RANK / PAY / REMOVAL DECISION Chain-watching time is not included. AI may misread logs; check your own page. HOW TO READ THIS REVIEW A quick guide, not a verdict. IMPORTANT - PLEASE READ FIRST This is a rough, AI-generated war-performance overview. We fed the NERV vs SHAT logs to AI, and it can misunderstand a fight or make mistakes. Treat the tips as a starting point, not a final judgment. Time spent chain watching is NOT included. Neither are private callouts, assigned roles, med usage, offline time, or everything you may have done for the faction. No decisions about faction rank, war pay, or kicking/removing members are being made here. This is only to help you see roughly where you stood and what to try next war. WHAT THE NUMBERS MEAN Scoring win Your attack on SHAT earned respect for NERV. Assist A helpful group attack; not a lost fight. Counted as 0.5 review credit. Lost attack A confirmed loss. Several lost attacks can mean a bad matchup or risky target selection. Stalemate 25 attack turns without a win. May be poor RNG, too many temp turns, or a matchup issue. Outside hit A hit outside SHAT that helped the chain. It counts as 0.5 review credit. Chain watching itself is not recorded. HOW WE TREAT PUSHES Good push: More NERV scoring wins than SHAT scoring wins during an active team period. Incoming hits while you are scoring or assisting can be part of a successful push. Bad exposure: Repeated enemy scoring hits with no nearby SHAT attack or assist. Chain hits have no timestamps here, so this does not prove you were idle or medded out. SIMPLE REVIEW SCORE Credit = scoring wins + 0.5 assists + 0.5 outside-chain hits Bleed = enemy scoring hits (half-weight when push-linked) Ratings are approximate. This is a rough review, not a decision. TCT is UTC; later opponents will be different, so advice is about repeatable habits, not specific SHAT targets. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 2 FACTION-LEVEL READOUT War pressure is not one-size-fits-all. ATTACK OUTCOME BREAKDOWN Scored wins 1,792 Assists 237 Lost attacks 122 Other zero-score 107 Enemy scored 925 Enemy no-score 7 HOW TEAM-WIDE PERIODS ARE JUDGED Winning push: Multiple NERV members are scoring and NERV finishes outnumber SHAT finishes. Some incoming losses are expected and do not automatically show poor discipline. Solo exposure: An individual is repeatedly scored on with no nearby personal hits or assists. That is a risk even when NERV is winning elsewhere. Dedicated chainer: Outside hits keep the chain going. A member with zero SHAT finishes may still have made a meaningful contribution. Losses vs assists: The 237 assists are credited as support. The 122 definite Lost outcomes merit attention, particularly when a member loses a large share of their attempts. Important limit: Outside-chain hit timestamps are missing. Even when allies attack the same target within 2 minutes, that does not prove they were in the same group fight; overlapping fight times are stronger evidence. APPROXIMATE RATING DISTRIBUTION Best 11 Good 10 Acceptable 11 Okay, Not Proud 4 Not Okay 20 Reminder: chain-watching hours are missing. This is AI-generated coaching, not rank/pay/removal policy. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 3 MEMBER DIRECTORY Approximate performance rankings Ranks 1-28. Click a member to jump to their review. RANK MEMBER RATING ADJ. NET 1 KindaEpicMoah Best +284.5 2 Star Best +242 3 servernot4torn Best +161 4 Yang Best +126.5 5 xAnri Best +101 6 Fezmane Best +73 7 Gon Best +65 8 wolvywoolf Best +49 9 Yakui Best +35 10 Dalzadar Best +33.5 11 HexAppeal Best +18.5 12 Amega42 Good +77 13 Namexx Good +58.5 14 ARPlays Good +37.5 15 Fourthh Good +33 16 presidoy Good +25 17 LuminaryUriel Good +25 18 Wakka8125 Good +17.5 19 ElizaBelle Good +14.5 20 faelynaris Good +11.5 21 TontolouDerhaka Good +10.5 22 BLACKScorpionn Acceptable +32.5 23 MrBoomba Acceptable +23 24 Feddo Acceptable +19.5 25 Rynr Acceptable +9 26 mrfizen Acceptable +5.5 27 SergentReckless Acceptable +5.5 28 deelle Acceptable +2 NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 4 MEMBER DIRECTORY Approximate performance rankings Ranks 29-56. Click a member to jump to their review. RANK MEMBER RATING ADJ. NET 29 Irah Acceptable +2 30 Numot Acceptable +1 31 Good_After_Moon Acceptable +0.5 32 Imprxvise Acceptable -1 33 DuccMoment Okay, Not Proud -1 34 AtomicBurn Okay, Not Proud -1 35 JustMiiggyy Okay, Not Proud -1 36 Kilad4n Okay, Not Proud -4 37 HideTheKidz Not Okay -2.5 38 Mobster Not Okay -3.5 39 Phenella Not Okay -5 40 Sockshyle Not Okay -6 41 Flamepro Not Okay -7 42 Tagahasa Not Okay -7 43 BreeZea Not Okay -8 44 nova_shorty0 Not Okay -8 45 OrganicSquid Not Okay -8 46 Mike_Caddi_1945 Not Okay -8.5 47 chezzy_pezzy Not Okay -10 48 ChapterLife Not Okay -11 49 Boilermaker23 Not Okay -11 50 BigDickRondy Not Okay -11 51 Shivanandh Not Okay -12 52 KaRkaVeLaS Not Okay -13 53 Oldest Not Okay -13.5 54 Airstreak Not Okay -14.5 55 MrKane Not Okay -22 56 WombDevourer Not Okay -22 NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 5 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION KindaEpicMoah ID 2493924 / RANK 1 OF 56 BEST SCORED WINS 281 ASSISTS 49 OUTSIDE HITS 3 ENEMY SCORES 31 WAR ATTEMPTS 336 LOST ATTACKS 4 STALEMATES 0 INTERRUPTIONS 2 ADJUSTED NET +284.5 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 281 scoring wins, 49 assists, 4 lost fights, 0 stalemates, 2 interruptions; 3 outside-chain hits. Loss context: 1 overlapping teammate attack(s); 2 with allied hits on the same target within 2 min; 1 with allied hits within 5 min. Nearby hits do not always mean the same group fight. Peak incoming: 9 enemy scores, Nov 07 21:28-21:47 TCT; 23 scoring win(s), 2 assist(s); NERV 81 vs SHAT 73 nearby (active NERV push). Separately: 3 enemy scores Nov 07 18:40-18:52 with no SHAT attempts/assists. SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 NERV won the Nov 7 push, but you took three hits from 18:40-18:52 TCT without a SHAT attempt or assist. Stay hospitalized between pushes. 2 On tough group fights, call who will finish before everyone enters. One of your four losses overlapped a teammate. RESPECT: +3,636 earned / -525 conceded 2 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 6 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION Star ID 2144173 / RANK 2 OF 56 BEST SCORED WINS 252 ASSISTS 34 OUTSIDE HITS 0 ENEMY SCORES 39 WAR ATTEMPTS 305 LOST ATTACKS 11 STALEMATES 0 INTERRUPTIONS 5 ADJUSTED NET +242 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 252 scoring wins, 34 assists, 11 lost fights, 0 stalemates, 5 interruptions; 0 outside-chain hits. Loss context: 3 overlapping teammate attack(s); 3 with allied hits on the same target within 2 min; 1 with allied hits within 5 min; 4 with no allied hit on that target within 5 min. Nearby hits do not always mean the same group fight. Peak incoming: 8 enemy scores, Nov 07 21:36-21:48 TCT; 19 scoring win(s), 1 assist(s); NERV 63 vs SHAT 44 nearby (active NERV push). Separately: 4 enemy scores Nov 07 18:38-18:54 with no SHAT attempts/assists. SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 You lost five fights against the same stronger opponent. Review what failed in those attempts, then ask for distraction or change your target plan instead of repeating it. 2 You gave up four scores from 18:38-18:54 TCT on Nov 7 without recorded SHAT activity. Stay down until you are ready to hit. RESPECT: +3,262 earned / -667 conceded 0 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 7 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION servernot4torn ID 3463626 / RANK 3 OF 56 BEST SCORED WINS 168 ASSISTS 29 OUTSIDE HITS 6 ENEMY SCORES 39 WAR ATTEMPTS 210 LOST ATTACKS 6 STALEMATES 0 INTERRUPTIONS 6 ADJUSTED NET +161 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 168 scoring wins, 29 assists, 6 lost fights, 0 stalemates, 6 interruptions; 6 outside-chain hits. Loss context: 2 overlapping teammate attack(s); 2 with allied hits on the same target within 2 min; 2 with no allied hit on that target within 5 min. Nearby hits do not always mean the same group fight. Peak incoming: 7 enemy scores, Nov 07 21:27-21:44 TCT; 11 scoring win(s), 3 assist(s); NERV 85 vs SHAT 75 nearby (active NERV push). SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 Your two Offertory losses had allied activity around them; one overlapped Yang's attack. In future group fights, agree who distracts and who finishes before entering. 2 SHAT scored twice on you Nov 7, 01:12-01:25 TCT, with no recorded SHAT hit or assist from you. Stay in hospital between attack blocks. RESPECT: +1,712 earned / -451 conceded 0 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 8 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION Yang ID 2540975 / RANK 4 OF 56 BEST SCORED WINS 141 ASSISTS 16 OUTSIDE HITS 0 ENEMY SCORES 28 WAR ATTEMPTS 166 LOST ATTACKS 3 STALEMATES 2 INTERRUPTIONS 3 ADJUSTED NET +126.5 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 141 scoring wins, 16 assists, 3 lost fights, 2 stalemates, 3 interruptions; 0 outside-chain hits. Fight context: 3 losses (3 with no allied hit on that target within 5 min); plus 2 25-turn stalemates. Peak incoming: 4 enemy scores, Nov 06 21:23-21:29 TCT; 5 scoring win(s), 0 assist(s); NERV 8 vs SHAT 14 nearby (contested stretch). SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 Two losses to the same opponent came back-to-back without allies on that target. Do not retry a failed solo matchup without checking the spy or changing the plan. 2 Two fights also stalemated. If a 25-turn fight is close, call a smaller teammate for distraction so you can finish. RESPECT: +1,894 earned / -418 conceded 0 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 9 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION xAnri ID 2719034 / RANK 5 OF 56 BEST SCORED WINS 102 ASSISTS 21 OUTSIDE HITS 3 ENEMY SCORES 22 WAR ATTEMPTS 130 LOST ATTACKS 5 STALEMATES 0 INTERRUPTIONS 2 ADJUSTED NET +101 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 102 scoring wins, 21 assists, 5 lost fights, 0 stalemates, 2 interruptions; 3 outside-chain hits. Loss context: 1 overlapping teammate attack(s); 2 with allied hits on the same target within 2 min; 1 with allied hits within 5 min; 1 with no allied hit on that target within 5 min. Nearby hits do not always mean the same group fight. Peak incoming: 9 enemy scores, Nov 07 21:30-21:46 TCT; 14 scoring win(s), 3 assist(s); NERV 69 vs SHAT 61 nearby (active NERV push). SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 One of your five losses overlapped another NERV attack. Coordinate your part of tougher group fights before entering, rather than risking an unplanned finish. 2 Your nine-hit incoming burst was during a push where you scored 14 wins and three assists. Keep joining those team waves, then stay down between them. RESPECT: +864 earned / -322 conceded 0 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 10 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION Fezmane ID 3025664 / RANK 6 OF 56 BEST SCORED WINS 72 ASSISTS 5 OUTSIDE HITS 6 ENEMY SCORES 7 WAR ATTEMPTS 89 LOST ATTACKS 10 STALEMATES 0 INTERRUPTIONS 2 ADJUSTED NET +73 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 72 scoring wins, 5 assists, 10 lost fights, 0 stalemates, 2 interruptions; 6 outside-chain hits. Loss context: 3 overlapping teammate attack(s); 7 with no allied hit on that target within 5 min. Nearby hits do not always mean the same group fight. Peak incoming: 3 enemy scores, Nov 07 21:27-21:29 TCT; 5 scoring win(s), 0 assist(s); NERV 33 vs SHAT 35 nearby (contested stretch). SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 Seven of your ten losses had no teammate hitting that target within five minutes. Scout solo targets first; if a matchup fails, do not repeat it unchanged. 2 Three losses overlapped allied attacks. For tougher fights, get a clear assist/distraction or finishing role before going in. RESPECT: +505 earned / -84.7 conceded 2 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 11 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION Gon ID 3104119 / RANK 7 OF 56 BEST SCORED WINS 69 ASSISTS 2 OUTSIDE HITS 3 ENEMY SCORES 8 WAR ATTEMPTS 74 LOST ATTACKS 3 STALEMATES 0 INTERRUPTIONS 0 ADJUSTED NET +65 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 69 scoring wins, 2 assists, 3 lost fights, 0 stalemates, 0 interruptions; 3 outside-chain hits. Loss context: 1 overlapping teammate attack(s); 2 with no allied hit on that target within 5 min. Nearby hits do not always mean the same group fight. Enemy scoring: SHAT earned 8 finishes on you. The attack log cannot prove when you were offline, used medical items or chained. SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 Two of your three losses had no teammate on that target within five minutes. Review why those matchups failed, and check targets before solo attempts. 2 You scored 69 times with only eight enemy scores against you. Share what made those matchups safe so smaller members can pick better targets next war. RESPECT: +1,070 earned / -96.8 conceded 1 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 12 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION wolvywoolf ID 2692944 / RANK 8 OF 56 BEST SCORED WINS 53 ASSISTS 2 OUTSIDE HITS 0 ENEMY SCORES 5 WAR ATTEMPTS 59 LOST ATTACKS 0 STALEMATES 4 INTERRUPTIONS 0 ADJUSTED NET +49 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 53 scoring wins, 2 assists, 0 lost fights, 4 stalemates, 0 interruptions; 0 outside-chain hits. Stalemates: 4 fights reached 25 turns. These are not outright losses; RNG or attack setup may have stopped the finish. Enemy scoring: SHAT earned 5 finishes on you. The attack log cannot prove when you were offline, used medical items or chained. SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 Four fights hit the 25-turn stalemate limit, including two against one opponent. If the kill is close, call a smaller teammate to add distraction so YOU can finish. 2 Review your temp and attack setup on those stalled fights. Bad RNG or too many non-damaging turns may be the problem; the export cannot tell which. RESPECT: +420 earned / -101 conceded 0 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 13 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION Yakui ID 4455335 / RANK 9 OF 56 BEST SCORED WINS 34 ASSISTS 0 OUTSIDE HITS 25 ENEMY SCORES 13 WAR ATTEMPTS 35 LOST ATTACKS 0 STALEMATES 0 INTERRUPTIONS 1 ADJUSTED NET +35 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 34 scoring wins, 0 assists, 0 lost fights, 0 stalemates, 1 interruptions; 25 outside-chain hits. Fight efficiency: No outright lost attacks or stalemates recorded. Keep the successful target selection and teamwork. Incoming gap: 2 enemy scores, Nov 07 07:48-08:08 TCT, with no SHAT attempts or assists recorded nearby. Chain-hit times are unknown. SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 You scored 34 times, chained 25 times, and had no lost fights. If you come out only to save a chain, make the hit and return to protection unless another attack is ready. RESPECT: +298 earned / -67.8 conceded 0 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 14 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION Dalzadar ID 2242727 / RANK 10 OF 56 BEST SCORED WINS 34 ASSISTS 1 OUTSIDE HITS 0 ENEMY SCORES 1 WAR ATTEMPTS 36 LOST ATTACKS 0 STALEMATES 1 INTERRUPTIONS 0 ADJUSTED NET +33.5 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 34 scoring wins, 1 assists, 0 lost fights, 1 stalemates, 0 interruptions; 0 outside-chain hits. Stalemates: 1 fights reached 25 turns. These are not outright losses; RNG or attack setup may have stopped the finish. Enemy scoring: SHAT earned 1 finishes on you. The attack log cannot prove when you were offline, used medical items or chained. SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 You had one 25-turn stalemate and zero outright losses. Next time a close fight drags on, call a lower-stat teammate for distraction instead of running a second full fight. RESPECT: +515 earned / -12.1 conceded 0 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 15 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION HexAppeal ID 3301040 / RANK 11 OF 56 BEST SCORED WINS 16 ASSISTS 1 OUTSIDE HITS 15 ENEMY SCORES 7 WAR ATTEMPTS 17 LOST ATTACKS 0 STALEMATES 0 INTERRUPTIONS 0 ADJUSTED NET +18.5 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 16 scoring wins, 1 assists, 0 lost fights, 0 stalemates, 0 interruptions; 15 outside-chain hits. Fight efficiency: No outright lost attacks or stalemates recorded. Keep the successful target selection and teamwork. Enemy scoring: SHAT earned 7 finishes on you. The attack log cannot prove when you were offline, used medical items or chained. SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 You had 16 scoring wins, 15 chain hits, and no lost attacks. Keep that mix; stay hospitalized between assignments to cut the seven scores conceded. RESPECT: +99.4 earned / -65.8 conceded 0 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 16 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION Amega42 ID 4231749 / RANK 12 OF 56 GOOD SCORED WINS 113 ASSISTS 4 OUTSIDE HITS 1 ENEMY SCORES 57 WAR ATTEMPTS 128 LOST ATTACKS 6 STALEMATES 0 INTERRUPTIONS 5 ADJUSTED NET +77 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 113 scoring wins, 4 assists, 6 lost fights, 0 stalemates, 5 interruptions; 1 outside-chain hits. Loss context: 1 overlapping teammate attack(s); 2 with allied hits on the same target within 2 min; 1 with allied hits within 5 min; 2 with no allied hit on that target within 5 min. Nearby hits do not always mean the same group fight. Peak incoming: 4 enemy scores, Nov 07 15:16-15:32 TCT; 5 scoring win(s), 0 assist(s); NERV 22 vs SHAT 6 nearby (active NERV push). SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 You conceded 57 scoring hits. When you are not actively scoring or on an assigned chain hit, stay hospitalized instead of being available to farm. 2 You also lost six attacks. Review the failed matchups before trying similar-stat opponents; call for distraction when you are close but cannot finish. RESPECT: +1,619 earned / -372 conceded 1 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 17 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION Namexx ID 3956810 / RANK 13 OF 56 GOOD SCORED WINS 73 ASSISTS 10 OUTSIDE HITS 1 ENEMY SCORES 29 WAR ATTEMPTS 101 LOST ATTACKS 3 STALEMATES 4 INTERRUPTIONS 8 ADJUSTED NET +58.5 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 73 scoring wins, 10 assists, 3 lost fights, 4 stalemates, 8 interruptions; 1 outside-chain hits. Fight context: 3 losses (1 overlapping teammate attack(s); 1 with allied hits on the same target within 2 min; 1 with no allied hit on that target within 5 min); plus 4 25-turn stalemates. Peak incoming: 5 enemy scores, Nov 07 21:25-21:35 TCT; 3 scoring win(s), 0 assist(s); NERV 61 vs SHAT 56 nearby (active NERV push). SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 Four attempts stalemated after 25 turns. Check whether temp use or RNG stalled your damage; call for distraction when a fight looks close. 2 Eight fights were interrupted. Before joining a busy target, claim an assist or finishing slot so you are not late to a fight already ending. RESPECT: +493 earned / -200 conceded 0 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 18 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION ARPlays ID 4283961 / RANK 14 OF 56 GOOD SCORED WINS 16 ASSISTS 5 OUTSIDE HITS 68 ENEMY SCORES 25 WAR ATTEMPTS 36 LOST ATTACKS 4 STALEMATES 1 INTERRUPTIONS 10 ADJUSTED NET +37.5 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 16 scoring wins, 5 assists, 4 lost fights, 1 stalemates, 10 interruptions; 68 outside-chain hits. Fight context: 4 losses (3 with allied hits on the same target within 2 min; 1 with no allied hit on that target within 5 min); plus 1 25-turn stalemates. Peak incoming: 10 enemy scores, Nov 07 21:25-21:38 TCT; 0 scoring win(s), 5 assist(s); NERV 76 vs SHAT 65 nearby (active NERV push). SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 Three of your four losses had teammates hitting the same target within two minutes. Coordinate whether you are adding distraction or trying to finish; do not enter crowded fights blindly. 2 Ten fights were interrupted, not lost. Your 68 chain hits were valuable, so prioritize that job over competing for a finish already being taken. RESPECT: +153 earned / -124 conceded 0 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 19 NERV HQ / YOUR WAR REPORT / PUBLIC MEMBER EDITION Fourthh ID 3821292 / RANK 15 OF 56 GOOD SCORED WINS 24 ASSISTS 4 OUTSIDE HITS 41 ENEMY SCORES 18 WAR ATTEMPTS 29 LOST ATTACKS 0 STALEMATES 0 INTERRUPTIONS 1 ADJUSTED NET +33 ACTUAL FIGHT AND EXPOSURE EVENTS Attack record: 24 scoring wins, 4 assists, 0 lost fights, 0 stalemates, 1 interruptions; 41 outside-chain hits. Fight efficiency: No outright lost attacks or stalemates recorded. Keep the successful target selection and teamwork. Incoming gap: 2 enemy scores, Nov 08 00:23-00:35 TCT, with no SHAT attempts or assists recorded nearby. Chain-hit times are unknown. SCORING WINS VS ENEMY SCORING HITS / TCT Blue: NERV wins Red: SHAT wins Nov 6 Nov 7 Nov 8 WHAT TO CHANGE NEXT WAR 1 Your 41 chain hits and zero lost fights were strong. Reduce the 18 incoming scores by staying hospitalized when you are not actually chaining or hitting. RESPECT: +162 earned / -113 conceded 0 enemy attempts gave 0 respect AI may err; no timed chain hits or chain watching; no rank, pay or removal decision. NERV HQ / AI-GENERATED ROUGH REVIEW / TCT = UTC 20