Cryptars: Collectible Virtual Skins Empowered by Blockchain Technology & Anonymity WHITE PAPER VERSION 1.0 Abstract Cryptocurrencies, NFTs, and their potential to disrupt the banking, gaming, VR and content creation industry, are gaining in popularity as blockchain technology continues to dominate headlines. The average consumer, on the other hand, has no idea what a cryptocurrency is or why it matters, let alone how to use one. As a result, the general public's perspective of blockchain applications is becoming increasingly limited. Similarly, the technology's long-term consequences and possibilities remain a mystery and mostly overlooked. Cryptars will make blockchain technology accessible to the average consumer through four main approaches: Educating about Crypto, NFTs and embracing anonymity A friendly, consumer-facing brand founded on a genuine interest in blockchain technology and the metaverse A revenue-based model that is long-term An open platform inclusive to users of all levels of technical knowledge that offers digital cosplay applications, real time voice processing and anonymity control at the click of a button On a more technical level, we intend to innovate in the blockchain and VR space by conducting practical experiments and implementing digital scarcity, digital collectibles, and non-fungible tokens. We will provide everyday consumers with a basic understanding of distributed ledger technology by standardising the practical application of smart contracts and cryptocurrency transactions. Similarly, by demonstrating a practical application for blockchain technology outside of the financial sector, we hope to broaden the public's understanding of the technology and its potential applications. Please keep in mind that this whitepaper is provided solely for informational purposes and does not and will not create any legally binding obligations. 1 1. Motivation Gamers of all skill levels expect developers to use new techniques and emerging technologies to push the gaming experience forward, bringing the games closer to reality and more challenging than ever before. These technologies take gaming from the physically controlled world to a partially or fully virtually controlled, more immersive environment. Virtual reality (VR) – a computer-generated image or environment that allows the user to interact with something in a realistic manner – is becoming increasingly common in our daily lives. VR is changing not only our leisure activities, but also the way we work and interact during various daily activities. Although the extent to which VR will become ingrained in our lives is still debatable – with many doubting that it will have the same impact as smartphones and smartwatches – the technology is only set to advance and improve in the coming years. These issues contribute to a larger issue: a shortage of meaningful innovation with blockchain technology. To that end, our product aims to not only address these broad issues, but it aims to innovate within the space by practically exploring Digital scarcity, digital collectibles, and non-fungible tokens that will result in a never ending metaverse of unique identities. 1.1 Perception of Blockchain technology Distributed ledger technology has the potential to be the greatest revolution in the information age since the Internet. Its potential applications are diverse, and its implications span a wide range of industries. However, the general concept of blockchain technology is esoteric, particularly in the minds of the general public. Existing blockchain projects usually target early investors or a small group of people with highly specialised knowledge or interests. Even so, the majority of these projects are either concepts or works in progress, with no clear end product. 2 1.2 Blockchain technology and its practical and long-term application Initial Coin Offerings (ICOs) have proven to be an effective means of funding blockchain projects. However, while this model aims to open up funding to investors outside of the venture capitalist's sphere of influence, it may present challenges to other audiences. What's more concerning are the ICOs that are being conducted in bad faith. These token sales are essentially scams, instilling distrust in the model, projects, and technology associated with them. Because of the headline-grabbing focus of cryptocurrency valuations and the potential disruption to the financial industry, innovations in blockchain technology have been relatively stymied, instead focusing on the “low-hanging fruit” that is a cryptocurrency-adjacent application. Likewise, the “cryptocurrency,” as a concept often goes over the head of the average consumer; they don’t understand the implications of blockchain technology beyond simple trading and investment. While it’s understandable that new developments will follow public interest to some degree, it may limit blockchain innovation in both the short and long term. 1.3 Blockchain technology innovation through digital scarcity Finally, a significant area of experimentation that remains "unsolved" is the concept of digital scarcity and digital collectibles. From major gaming worlds to the Steam platform's online marketplace digital goods have seen real-world valuation. These niche instances, however, are limited to video games and lack any security or protection. There have been numerous instances of hackers, cheaters, or developers influencing the ecosystem and the larger economy. Most of the digital collectibles currently do not serve a purpose or perform a function. This may be seen in the initial enthusiasm for digital collectibles like Crypto punks, but that enthusiasm quickly faded. This was, in part, due to their lack of functionality, we believe. Because of their big user base, central authority in the form of a large developer accountable to its large user base, and the "purpose" of these collectibles via their respective videogame application, our earlier examples have not been prone to these concerns. These platforms' scale, scope, and long-term lineage help allay concerns about provider dependency, but they don't solve the problem. 3 People aren't ready to invest in digital collectibles outside of these narrow instances because of these issues. This difficulty would be solved if digital collectibles kept their value in the same manner that real artefacts do, and a whole new world of collecting would emerge. 2. The Project Cryptars is a collection of 10,000 unique digital collectible skins, programmatically generated from over 150+ hand drawn traits, residing on the Polygon blockchain. These virtual skins were generated for Content Creators, Youtubers, Streamers and Gamers or anyone that wants to maintain anonymity in the content creation space and internet metaverse. Each Cryptar is unique with random specifications like different traits, attributes, accessories, clothing and more. All Cryptars are essential in the creation of the Cryptar metaverse. Every Cryptar is unique in its own way but some are rarer than others. 2.1 Owning a Cryptar By securing a Cryptar, you’re not simply buying an avatar or a probably rare piece of art. You are securing an avatar that can be used as a virtual skin in the metaverse. What does that mean? You will be able to use your Cryptar as Digital Cosplay at a click of a button, use its real time voice processing features and embrace anonymity on the internet. You are also gaining exclusive membership access to a community who benefits, and offerings will only increase over time. 2.2 Divisions The Cryptars are divided into 4 divisions: Green, Blue, Indigo and Gold, with Gold being the rarest. Clarification: All Cryptars will be minted and listed in the same collection. 50 Cryptars will be minted at launch and 40 out of those 50 will stay in the Community vault for giveaways. The remaining 10 will be held by the creators as community support for the future. 4 2.3 Fair Distribution The initial price was set at 300 Polygon. However, we believe everyone should have the chance to secure a Cryptar so we decided that the first 20% of Cryptars will cost 100 Polygon each. After 20% of Cryptars are minted, the price will be automatically changed to 200 Polygon to raise the floor price of minting and finally at 50% the price will change again to 300 Polygon, the original price. This will also make sure your investment is highly profitable and will drive scarcity and demand to our project. 2.4 A sustainable revenue model Cryptars operates on a long-term revenue plan rather than an ICO. Each transaction performed on its collection marketplace earns us a little share (6.39%). Like any other user on the Cryptar platform, we also receive the revenue from our avatar sales. These avatar sales, however, are limited to the first 10,000 avatars who were born under the Cryptar smart contract. A large percentage of the sales will also go to the community vault to fund and develop the platform and software that will be needed to give life to Cryptars. 2.5 Implicit mechanic innovation By pioneering ERC-721, a non-fungible token standard, Cryptars present a practical use case for digital scarcity and digital collectibles. 5 Conclusion Our team truly believes in the potential of blockchain technology, and we are very excited to see how it will shape the world. We genuinely believe that anonymity and the freedom to express yourself are the main pillars of this project. However, we feel like the internet should have an accessible yet practical experience and offer its users an application that will aim for a broad adoption. That is why we strive to make this project a success and communicate our belief with Cryptars and any future blockchain projects our growing team works on. Cryptars is the world’s first series of virtual identity skins built on the Polygon blockchain. It makes the blockchain more accessible to everyday content creators who wish to maintain their anonymity, and it moves us closer to widespread use of cryptocurrencies and blockchain technologies. We can't say whether Cryptars will be a roaring success, a fad, or a blot on the blockchain history. The future of blockchain, like everything else, is still in motion and changes every day. However, there are a few things in which we believe: We believe in maintaining anonymity We believe in blockchain technology We believe in our team We believe in our ever-growing community Keep moving forward, The Cryptar Crew 6
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