Hell In A Cell: A Chaos Demolition Tournament Scoring and Rules Objective • The Hell in the Cell tournament is a chaos (4v4) tournament with a custom scoring system that weighs in demolitions and exterminations in addition to goals as part of a teams total score. • The objective is to see who best uses demolitions to win matches without ignoring the ball. • At the end of 5 minutes of regulation time, the team with the highest total of combined points wins the match. Tournament Style • The tournament style will be a 16 team maximum, single-elimination bracket with a best of 5 championship match. • Each game will be streamed live on twitch with a caster and overlays to show the custom score tracking live for the audience and players who don’t have the score tracking plugin installed locally with bakkesmod. • You do not have to be on PC to play. Any cross-platform players are allowed to join a team. Sign Ups, Bracket Start Time & Subs • All teams must be signed up on smash.gg/hell-in-a-cell with at least a team of 4 members by Sunday, October 18th, 2020. The tournament will start at 7:00 PM EST on Sunday, October 18th, 2020. • Each team is allowed to also sign up 2 additional subs that may take a players place if a team member can’t make for a match. Subs can only play if they join before the match starts. • Each team can only have 4 players in a lobby (no spectators, we need the extra two slots for the stream and caster). • Any player who late joins after the match starts will result in an automatic forfeit for that team. (Do not late join a match unless instructed to do so by a tournament admin). Prize Pool • $100-200 prize pool provided by Spiral eSports. (exact amount TBA) • A handmade replica bomb trophy (plastic) with a “HELL IN A CELL: CHAMPION” decal (4 for the players that won the championship game) • the “HIAC Champions” discord role in the boom squad • A 🏆 icon added to each team members name of the winning team in the boom squad discord Live Custom Score Tracking (bakkesmod plugin) • All of the custom scoring will be automatically tracked live by a custom bakkesmod plugin and displayed live on stream. • The custom bakkesmod plugin can also be used by any steam players in the tournament who would like to have a live in game counter on their local client side during their matches, but it is not a requirement. • The bakkesmod plugin can be found here: https://bakkesplugins.com/plugins/view/132 and installed with the automatic install link (it requires bakkesmod to already be installed which is a PC only app). Custom Scoring • The Hell in the Cell tournament is a chaos (4v4) tournament with a custom scoring system that weighs in demolitions and exterminations in addition to goals as part of a teams total score. The objective is to see who best uses demolitions to win matches without ignoring the ball. At the end of 5 minutes of regulation time, the team with the highest total of combined points wins the match. ◦ A teams total score is weighted as such: ▪ +1 point for each demolition ▪ +3 points for each extermination (an extermination is a set of 7 demolitions in a match by an individual player) ▪ +5 points for each goal ◦ Ex. If team A has 7 demolitions, 1 extermination, and 1 goal, they would have a total score of 15 points (7 from demos, 3 from the extermination, and 5 from the goal). If team B has 0 demolitions, 0 exterminations, and 2 goals, team B would have a total of 10 points. Despite the goal score being 2-1 in favor of Team B, Team A would still win with the higher total value of points added from demoing. ◦ NOTE: demolitions during post score celebrations count as part of the teams score due how to our custom score tracking system is tracking in-game events. • There is no over-time. When the regulation time of 5 minutes is over, the team with the most total points wins and any overtime period from a tie in goals will be ignored/not counted towards the final score. The only exceptions to this rule are the following: ◦ any demolition during a post goal celebration counts towards the live score as well as any demolition during a 0 second extended play before the ball touches the ground. • TIE BREAKERS: In the case of two teams having a tied score at the end of the 5 minute regulation time, the winner will be decided by the team with the most demolitions. If both teams are tied in demolitions, then the team with the most exterminations wins. If both demolitions and exterminations are tied, then the entire match will be replayed until a winner is decided. Match Settings • All matches will be played on US-East servers unless agreed to change by both teams AND the tournament admins. The match settings must be set to default settings and will be set to DFH Stadium. Game Start • Players may not join their designated side until four Players from each Team have joined as the Game. Post Game Results • Every game will be reported by one of our mods and updated without any player intervention. If there is any disagreement about the accuracy of the ending score, the match will be double checked by uploading the replay file to ballchasing.com and checking the detailed stats there to recalculate the custom total score. Rehosts/Match Issues • Between Games in a Match, Teams may request that the Match be re-hosted on the same server region due to connection issues. During a match, before either (a) a point has been scored or (b) fifteen (15) seconds have elapsed (whichever is sooner), Teams may mutually agree to cancel the current Game of the Match and re-host the Match with approval from Tournament Administrators. Tournament Administrators reserve the right to suspend and invalidate the current Game of the Match for a re-host at any time. Harassment • Players are prohibited from engaging in any form of harassing, abusive, or discriminatory conduct based on race, color, ethnicity, national origin, religion, political opinion or any other opinion, gender, gender identity, sexual orientation, age, disability, or any other status or characteristic protected under applicable law. Any Player who witnesses or is subjected to harassing, abusive, or discriminatory conduct should notify a Tournament Administrator. All complaints reported pursuant to this Section will be promptly investigated and appropriate action will be taken. Retaliation against any Player who brings forward a complaint is prohibited.