NIGHTMARE EXPANSION 2 In sleep, when you’re unarmed, the Voice of the Dragon coils within you and hisses: never stop hunting. 1 TABLE OF CONTENTS Expansion Overview.............................................2 Components......................................................................3 Nightmare (Variant Rule) .....................................7 Nightmare Variant: Setup Example....................9 The Awakened: Setup Example............................11 Hunter’s Trial and Nightmare................................13 2 This expansion introduces the Nightmare variant for 13 monsters from the Core Game and existing expansions. For each of those monsters, the Nightmare variant comes with 15 unique cards, except for the Awakened, which features 9. The Nightmare variant is designed for experienced hunters looking to put their skills to the test. Note: The Primal: The Awakening base game is required to play this expansion. EXPANSION OVERVIEW 3 COMPONENTS 6x Nightmare Stance card 9x Nightmare Behavior card VYRAXEN 6x Nightmare Stance card 9x Nightmare Behavior card KOROWON 6x Nightmare Stance card 9x Nightmare Behavior card TORAMAT 6x Nightmare Stance card 9x Nightmare Behavior card FELAXIR 4 6x Nightmare Stance card 9x Nightmare Behavior card OZEW 6x Nightmare Stance card 9x Nightmare Behavior card PAZIS 6x Nightmare Stance card 9x Nightmare Behavior card HUROM 6x Nightmare Stance card 9x Nightmare Behavior card HYDAR 5 6x Nightmare Stance card 9x Nightmare Behavior card SIRKAAJ 6x Nightmare Stance card 9x Nightmare Behavior card ZEKATH 6x Nightmare Stance card 9x Nightmare Behavior card ZEKALITH 6x Nightmare Stance card 9x Nightmare Behavior card TARASKA 6 9x Nightmare Behavior card THE AWAKENED 7 Pazis Hydar Sirkaaj Zekalith Zekath Taraska Vyraxen Hurom Toramat Korowon Felaxir Ozew The Awakened Nightmare is an optional variant rule that is designed to increase the level of difficulty beyond the challenges of the base game. Through this expansion, the Nightmare is available for the following monsters: NIGHTMARE (VARIANT RULE) 8 AGGRESSION ICONS LEVEL 1 LEVEL 2 LEVEL 3 Whenever you play a scenario associated with one of these monsters, in either Campaign or Expedition mode, you can choose to use the Nightmare variant for that specific monster. If you do, follow these special rules to set up the monster for that scenario: • Instead of using the regular stance cards for that monster, use the Nightmare variant stance cards included in this expansion. Note: The Nightmare variant of a stance card features the aggression level icon in red. Make sure you use the stance cards that correspond to the correct monster aggression level ( , or ). • Take the monster’s Nightmare behavior cards (identifiable by the red aggression icon) and select the 3 with the correct aggression icon for the monster level (use the table on the right to identify the aggression icon for each of the monster levels). Add as many of those cards as you wish to the behavior deck. The more cards you add, the greater the difficulty. 9 NIGHTMARE VARIANT: SETUP EXAMPLE In this example, Alice is setting up a scenario against a level 2 Vyraxen and wants to use the Nightmare variant. 1. Alice takes the V yraxen’s Nightmare stance cards for aggression level 2, which replace the standard monster stance cards for this scenario (stances I, II and III). 2. Alice takes the 3 Nightmare behavior cards that correspond to that monster, with the aggression icon. She may add as many of those cards as she wishes to V yraxen’s standard level 2 behavior deck, but she decides to only add one this time, so she chooses one of the cards and adds it to the behavior deck. 1 1 2 2 2 11 THE AWAKENED: NIGHTMARE VARIANT The following rules apply when playing the Awakened with the Nightmare variant: 1. During setup, add between 1 and 6 Nightmare behavior cards with the Reaction symbol to the monster’s behavior deck. You may freely choose how many cards to include in order to customize the difficulty of the encounter. The more Nightmare cards you add, the harder the fight will become. 2. Also during setup, set aside the 3 Nightmare behavior cards with the Reaction symbol. During the game, when the monster enters Stance III, shuffle those cards into the behavior deck. 12 NEW REACTION ICON Trigger: When the monster suffers a wound. The Awakened comes with two different nightmare behavior cards: 3 cards with the reaction and 6 cards with the reaction. 13 RANKING PRIMAL BEAST 170 points DRAGON SLAYER BEAST MASTER COMMANDER EXPERT PRIME HUNTER ROOKIE 130 points 110 points 90 points 65 points 80 points <50 points NIGHTMARE 200 points INDOMITABLE 150 points HUNTER’S TRIAL AND NIGHTMARE For the ultimate challenge, you can combine the Nightmare and Hunter’s Trial variants in Campaign mode (refer to page 63 of the Core Game Rulebook ). If you are using the Hunter’s Trial rules and wish to incorporate the Nightmare variant into the campaign scenarios, add in the following rule: Each time you successfully complete a scenario using the Nightmare variant, earn 3+X valor points. X is the number of nightmare behavior cards included in the monster’s behavior deck. Since you can potentially achieve higher scores by earning these points, the Hunter’s Trial rankings are revised as follows: Note: The top score can be achieved only if you combine both Nightmare Expansion and Nightmare Expansion 2 CREDITS NIGHTMARE EXPANSION 2 Game Design: Tommaso Mondadori, Alberto Parisi Expansion Development: Tommaso Mondadori, Stefano Padovani Rulebook and Playtest: Tommaso Mondadori, Stefano Padovani Art Direction: Tommaso Mondadori, Laura Valdinoci Narrative Design: Tommaso Mondadori, Laura Valdinoci Artwork: Daniel Comerci, Consuelo Pecchenino Graphic Design: Daniel Comerci Graphic Layout: Elisa Amadori Production Management: Alberto Parisi, Tommaso Mondadori, Luca Ricci © 2025 Reggie s.r.l. - All rights reserved. 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