Huyen Trang Dinh tran9dinh@gmail.com treque@github EDUCATION ́ Ecole Polytechnique Montr ́ eal B. Eng. in Software Engineering 2017 - 2021 B. Eng. in Aerospace Engineering 2016 - 2017 SKILLS Graphics & Video Game Development OpenGL, GLSL, HLSL, Unity, UE4 General Development C++, C#, JavaScript, TypeScript, Python, Matlab, Java Spoken Languages French, English, Vietnamese, German (A2) EXPERIENCE Unity Technologies 05/20 - 08/20 Film & TV Development Intern • Developed various features in Film & TV’s team (C#, C++, Yamato) • Implemented Cryptomatte features with HDRP in the Recorder package Polytechnique Montr ́ eal 01/20 - Computer Graphics Lab Teaching Assistant • Answering lab questions (OpenGL, GLSL) • Write a 40 questions document with solutions. Topics: B ́ eziers, splines, common algorithms, buffers, textures, illumination, blending, shaders, stencils... WB Games Montr ́ eal 05/19 - 08/19 UI Programming Intern on Gotham Knights • Developped UE4 tool for Timeline color interpolation by tag for artists (C++) • Created menu systems and improved readability and flexibility on existing code • Developped a solution for wrapping off-screen quest markers on HUD (bread- crumbs) greatly improving accuracy Fox Qu ́ ebec Productions LTD 06/18 - 01/19 Technical Illustrator • Illustrate rigging electric film set elements (AutoCAD) for X-Men Dark Phoenix, Midway, Murder Mystery PROJECTS trash bandit! Personal Game Dev Project Developped a top-down stealth game as a part of Pixelles Incubator without prior knowledge of UE4. Implemented the gameplay from A-Z, integrated animations, cre- ated SFX/music, created Cascade VFX. See treque@itch.io. Draw Me Something School Capstone Team Project Developped a beautiful and intuitive desktop client for a multiplayer drawing/guessing game in C#/WPF that can interact with an Android client. ? Currently working on a raytracer implementation and a Vulkan renderer, in which I have a few drafts. See my treque@github. ACTIVITIES – Assisting in UE4 workshops and offering mentorship as a member of Poly Games’ Technical Society since 2019 – Attended hackathons: Hack The North, LHGame, McHacks and Hackatown – Volunteered at SIGGRAPH 2020, moderating Labs Installations Talks – Volunteered at LAN ETS, Dreamhack Montreal, Bikram Yoga Laurier