Havu - INFERNO ( 2026-09-25 -- 4 demos ) CT: B alxc Latest game more active: holding Car&Sandbags area Games before that: More passive, 1x Car Retake into then passive again. B 2nd juho . nothing special, normal B Stuff besides the latest game. Rota pekko Usually Long Corner Start. Early Molo, then HE after on timing. Saves Smoke. // Always be ready for also Long deep cubby left side. A uli Deep Apps Molo into passive. Saves Smoke for delayed Apps Smoke. No Posi tendency, plays every spot( Pit area and also Site) AWP ottob Short Start Default. Mid peeks into Short AWP stuff. Also be ready for delayed Mid contact peeks with AWP! Moves seen: -- Passive Apps Peeks, multiple times! -- Car extinguish and insta peek( multiple times seen, care!) -- Security B(3B start): AWP CT, one guy close First, one Coils w Flash rdy. Overall keypoints: - Overall Mostly 2B Starts only and only sometimes get dropped a util set. Deep Banana Smoke from Spawn. I have NOT seen any insta Mid Smokes( Faze Smokes). - [OBSERVE first] You should be ready to have fighting situations there but observe if they do their passive playstyle - Other games were a lot more passive: we could take Banana a bit faster. If they do Car Retake, think about some DIRECT RETAKE PUNISH , into direct B Ending. T: Banana juho Lots of Car Molos and front Sandbags, either pekko or ottob(no AWP) holding 47 Flash and juho goes in. More often Tree than other corner! If they can, they want to play Banana without any starting smokes( from Spawn) - only if they are forced to. Not that often Sandbags Molo. Go-To Smokes: -- insta Logs Smoke to go in fast, left-right. -- halfway Smoke w gap from Spawn Banana2 p3kko nothing special, Supp or close to juho Mid alxc Underhand Long Smoke and Short Molo, nothing special. Appslurk uli Tendency: Apps Take through Anti-Boiler, NOT balcony. Plays a bit campy, not that often fast carpet --> WE can SAVE util Apps quite often a long time! AWP ottob He deliberately wants to play AWP and saves for it. Default starts: T Ramp or just lower Banana. Special Moves seen: -- fast Logs Rushpeek Banana. -- Up balcony and Boiler. Short peek, with Flash. Overall keypoints: - Defaults: Tendency 3-2 starts, Banana focused early, they usually take it FIRST. Then Mid. Mid Takes mostly delayed, with underhand util and many TopMid. They start with TopMid Lurksmoke quite often( plus quick Short HE behind the Smoke), so no insta-Long Smokes. - Pistols, last 4 games: STRONG A Ending tendency( either directly many A, many Apps Take but they also did B Execute Pressure but still had 2A, searching timings Mid/Boiler) - medium paced rounds. - [GUESS] 2nd round, after Pistol win: 4 Banana, B Execute and simple loose searching( but rotation ready if they see many on B) - [GUESS] 2nd round, after Pistol loss BUT WITH bomb plant: Force -> a bit banana presence into 5A Long Execute with Smoke in front of library( essentially some kind of Long split with 3 Long, 2 Short/Apps etc). Library Smoke has a gap and provokes peeking) - SET rounds: -- Apps Explode timing IF they don't have contact = 1:27 - 1:22