xenogaming deicidus warning: TIME TRAVELER’S SICKNESS ideological whiplash phenomenon my prophecy ● Multimodal Music and the Coming Technopocalypse (Dec 2011) self-unpacking talk ● slides as memes / trading cards ● start making your own cards now ● cards unpack themselves by producing more cards ontoboarding ● ontological onboarding ● crystal implant installation ● Dollhouse architecture imprinting ● Borg assimilation ● cyborgification ● scanning into the Game ● portaling into alternate realities (abduction by aliens) ● membrane-crossing service (onboarding) ● psychopomping ● cf. surfboarding, waterboarding what is xenogaming? ● immersive post-capitalist worlding ● an invasive outer-world entity ● a virulent parallel reality (contagious psychosis) ○ cf. JAGS Alice; Fringe; Hydra in Marvel’s Agents of S.H.I.E.L.D. ● open-source, peer-to-peer dissensus reality construction framework ● a new kind of apocalyptic gig economy ● holistic, alternative mental health framework ● an emerging alchemical society meta-bootstrapping ● mathematization of progressive processes as abstract/transcendent protocols, e.g., ○ onboarding onboarders ○ protocols for discovering/authoring more protocols ○ trading protocols which upgrade the trading platform ○ playing nomics to develop new rules for nomics ● examples of meta-bootstrapping are rare reconstituting the planetary illuminati ● history of global shamanism ○ ancient ape beta males discover eugenics and build first Atlantis (= Lemuria) ○ Polynesian sailing nomads develop number and folk math ○ impact event traumatizes the human ego into existence ○ capitalism begins as transition from hunter-gatherer to farming ○ modern subject forms when Greek soulcraft mysteries go viral ○ repeated hegemonic inquisitions decimate ancient planetary shaman class ● sources (respectively): ○ Snow Crash by Neil Stephenson ○ Buckminster Fuller ○ Saharasia by James DeMeo ○ Ishmael by Daniel Quinn ○ Zummi (/r/sorceryofthespectacle) ○ also Chrono Trigger and Battlestar Galactica Xenogaming Industries (XI) Xenogaming Industries ● distributed alternative reality corporation (ARC) ● coherent linguistic platform ● evolving (anti-)platform for collective art ● subsidiary of #sotscorp XI: vision statement “XI is creating an era of mass public gaming resulting in the breakdown of capitalist subjectivity and the production of post-capitalist subjectivities and modes of living; XI is committed to offering an ‘ESCAPE HATCH’ from capitalism into a labyrinth of transfinite portals.” the Game this emergent Game is already out there, feral as schizophrenia, and nascent in myths and nomics expressive capacity ● current growth medium only supports small organisms ● greater expressive capacity enables larger cultural organisms ● civilizational organisms are currently dominant ● mass gaming and decentralized architecture require greater expressive capacity in our communications media ● Ceptr = ultimate technological form of this classification schema for metaorganizations (developmental stages) Class 0 & 1 example: the T.E.A.M. ● see T.E.A.M. Briefing 2017 ● recursive metaorg research project ● discovered the Protocols Class 2->3 example: Holo->Holochain ● building the platform for pluralistic mass gaming ● each Holochain app encodes a ruleset ● consensual protocol sync & upgrade Class 5 example: ECSA ● Economic Space Agency (ECSA) ● actively hyperstitious and mathematically pluralistic ● still dealing with class 2 issues (no tech infrastructure) CLASS 6 IS XENOGAMING updated chart updated chart xenogaming and Xenogaming Industries develop as higher-order allegorical echoes of pragmatic economies—a strange loop of metalogical utility brief history of XI phases leading to XI ● /r/digitalcartel ● /r/sorceryofthespectacle ○ ccru influence ● #sots Telegram channel ● the T.E.A.M. discovery of the Protocols ● #sotscorp ● discovery of Ceptr ● discovery of the Clockwork Drive & Transversal Replicator ● @holomeme on Twitter brief history of the ccru the numogram ccru ● Mark Fisher, Sadie Plant, and Nick Land “received” the numogram ○ ~1997 ● ccru.net ● activities on 2004-2005 on hyperstition.abstractdynamics.org ● Cyclonopedia by Reza Negarestani
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