Steven Paul Howard +1 831-295-4955 » stevenpaulhoward@gmail.com « stevenpaulhoward.com WORK EXPERIENCE Muse (YC $21) - 08/2020 - 06/2023 On a mission to turn static 2D websites into immersive virtual worlds Head Of 3D Since the company's inception | was the sole 3D modeler and technical artist for building browser based virtual world experiences. Responsibilities: + Collaborate directly with enterprise clients to build virtual worlds from ideation to launch + Monitor performance and run performance profiling analyses on real-time / run-time browser experiences to build optimization pipelines based off these statistics + Oversee the creation of virtual environments from scratch to be forked and built upon as templates for our platform's creators + Oversee server-side and client-side optimization pipelines to optimize user uploaded content by upwards of >90% file savings on both the CPU and GPU + Oversee the 3D content upload pipeline, analyzing and assessing enhancement and optimization opportunities + Automate asset production pipelines for our Saas tooling + Build 100s of 3D assets for our platform's content library with performance at the forefront + Collect data on our product experience through 100s of user interviews + Assess impact of weekly product updates through comparative data analysis + Build and refine product features through data-driven insights + Breakdown graphics pipeline and real-time rendering pipeline concepts to less technical creators via verbal communication and written documentation + Optimize 1000s of UGC files uploaded to our platform that could not be serviced by automated pipelines + Develop React components to be used by creators on our platform + Contribute to codebase via Git EDUCATION B.A. in Art—concentration: Technology University Of California, Santa Barbara» 08/2016 - 06/2020 Finished my B.A. in 3 years and spent my 4th year taking classes through the MAT graduate program on campus, studying principles of worldbuilding under Marcos Novak Semester at Sea Study Abroad Program « 09/2018 - 12/2018 SKILLS Cinema 4D, Blender, Maya, gITF Standard, PBR Workflow, Three.js, Graphics Rendering, Photogrammetry, Octane Render, Git, Adobe Creative Suite, Data Driven, Strong Communication React Three Fiber, Asset Authoring, TypeScript, VR AR XR Prototyping